CMDR D1m0n1she profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17,807,369,113 cr |
Credits spent on ships | 1,484,980,966 cr |
Credits spent on outfitting | 312,071,251,136 cr |
Credits spent on repairs | 77,064,304 cr |
Credits spent on fuel | 489,959 cr |
Credits spent on munitions | 4,331,037 cr |
Insurance claims | 84 |
Total claim costs | 917,636,745 cr |
Combat |
|
Bounties claimed | 1,644 |
Profit from bounties | 229,898,100 cr |
Combat bonds | 3,517 |
Profit from combat bonds | 7,821,643,411 cr |
Assassinations | 75 |
Profit from assassinations | 75,044,889 cr |
Highest single reward | 400,290 cr |
Skimmers killed | 99 |
Crime |
|
Fines issued | 851 |
Lifetime fines value | 279,157,029 cr |
Bounties received/earned | 606 |
Lifetime bounty value | 1,462,270 cr |
Highest bounty issued | 286,100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 208,755,897 cr |
Commodities smuggled | 26,442 |
Average profit | 1,880,684 cr |
Highest single transaction | 2,232,576 cr |
Trading |
|
Market network | 108 |
Trading profit | 5,756,037,813 cr |
Commodities traded | 87,516 |
Average profit | 12,934,916 cr |
Highest single transaction | 456,754,176 cr |
Mining |
|
Profits from mining | 5,911,695,526 cr |
Minerals refined | 6,163 |
Materials collected | 19,109 |
Exploration |
|
Systems visited | 7,146 |
Profits from exploration | 2,386,961,773 cr |
Level 2 detailed scans | 25,253 |
Level 3 detailed scans | 25,142 |
Highest payout | 15,554,493 cr |
Total hyperspace distance | 486,811 ly |
Total hyperspace jumps | 9,502 |
Max distance from start | 60,019.03 ly |
Max distance from Sol | 60,089.34 ly |
Max distance from Colonia | 38,251.38 ly |
Approximate time played | 12W 6D 18H 59M |
Passengers |
|
Total bulk passengers delivered | 4,749 |
Total VIPs delivered | 2,953 |
Total delivered | 7,702 |
Total ejected | 102 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 381,477 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,497 |
Grade 1 upgrades generated | 544 |
Grade 2 upgrades generated | 480 |
Grade 3 upgrades generated | 636 |
Grade 4 upgrades generated | 743 |
Grade 5 upgrades generated | 1,094 |
Crew |
|
Crew credits earned | 362,550,857 cr |
Crew hired | 17 |
Crew fired | 16 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 3M 5S |
Time in fighter con role | 11M 55S |