HIP 112002 [#358864556778]
Kojima Vision
[#3520221440]
Type:
Planetary Outpost
Celestial body:
HIP 112002 4 a
(924 ls)
Coordinates: 14.7855 / -105.053
Coordinates: 14.7855 / -105.053
Allegiance:
Independent
Government:
Cooperative
Economy:
Colony
Facilities:
Commodities
Outfitting
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics
Outfitting
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics
Faction:
Faction state:
None
Prohibited:
Narcotics, Battle Weapons, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Nerve Agents, Slaves
Last update: 11/10/2023 09:03
Core Internal |
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FSD Housing | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2E | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 46 | 2.5 t | 0.16 MW | 1,980 cr |
2D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 41 | 1 t | 0.18 MW | 5,930 cr |
2C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 51 | 2.5 t | 0.2 MW | 17,800 cr |
3E | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 58 | 5 t | 0.24 MW | 6,270 cr |
3D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 51 | 2 t | 0.27 MW | 18,810 cr |
3C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 64 | 5 t | 0.3 MW | 56,440 cr |
4C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 80 | 10 t | 0.3 MW | 178,900 cr |
5D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 77 | 8 t | 0.36 MW | 189,040 cr |
5C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 96 | 20 t | 0.4 MW | 567,110 cr |
6E | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 102 | 40 t | 0.4 MW | 199,750 cr |
6D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 90 | 16 t | 0.45 MW | 599,240 cr |
6C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 113 | 40 t | 0.5 MW | 1,797,730 cr |
7E | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 118 | 80 t | 0.48 MW | 633,200 cr |
Power Coupling | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 32 | 0.5 t | 0.36 MW | 1,290 cr |
1C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 40 | 1.3 t | 0.4 MW | 3,230 cr |
2C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 51 | 2.5 t | 0.45 MW | 9,050 cr |
3D | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 51 | 2 t | 0.45 MW | 10,130 cr |
3C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 64 | 5 t | 0.5 MW | 25,330 cr |
5C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 96 | 20 t | 0.62 MW | 198,610 cr |
6D | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 90 | 16 t | 0.61 MW | 222,440 cr |
6C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 113 | 40 t | 0.68 MW | 556,110 cr |
Sensor Suite | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 32 | 0.5 t | 0.18 MW | 1,290 cr |
1C | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 40 | 1.3 t | 0.2 MW | 3,230 cr |
2C | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 51 | 2.5 t | 0.23 MW | 9,050 cr |
3D | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 51 | 2 t | 0.25 MW | 10,130 cr |
3C | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 64 | 5 t | 0.28 MW | 25,330 cr |
Optional Internal |
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Cargo Racks | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 1,000 cr |
4E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 34,330 cr |
5E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 111,570 cr |
6E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 362,590 cr |
Docking Computers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Standard Docking Computer | Allows automated docking sequence at all starports and outposts. | ?? | 0 t | 0.39 MW | 4,500 cr |
1E | Advanced Docking Computer | ?? | ?? | 0 t | 0.45 MW | ?? |
1E | Supercruise Assist | ?? | 10 | 0 t | 0.3 MW | ?? |
Fuel Scoops | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 32 | 0 t | 0.14 MW | 310 cr |
4C | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 80 | 0 t | 0.41 MW | 178,900 cr |
4B | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 112 | 0 t | 0.49 MW | 715,590 cr |
5C | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 96 | 0 t | 0.5 MW | 567,110 cr |
5A | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 115 | 0 t | 0.7 MW | 9,073,690 cr |
6D | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 68 | 0 t | 0.47 MW | 449,430 cr |
6C | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 113 | 0 t | 0.59 MW | 1,797,730 cr |
FSD Interdictors | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | 32 | 1.3 t | 0.14 MW | 12,000 cr |
Hatch Breaker Limpets | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 32 | 1.3 t | 0.12 MW | 600 cr |
Multi Limpet Controller | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
3C | Xeno Multi Limpet Controller | ?? | 68 | 10 t | 0.35 MW | ?? |
3B | Xeno Multi Limpet Controller | ?? | 80 | 15 t | 0.3 MW | ?? |
Planetary Approach Suite | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1I | Planetary Approach Suite | The required Thruster modifications, sensor package and avionics to allow a ship to fly effectively in close proximity to planets. | ?? | 0 t | 0 MW | 500 cr |
Planetary Vehicle Hangars | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 12 t | 0.25 MW | 18,000 cr |
2G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 6 t | 0.75 MW | 21,600 cr |
4H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 20 t | 0.4 MW | 72,000 cr |
6H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 34 t | 0.6 MW | 576,000 cr |
6G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 17 t | 1.8 MW | 691,200 cr |
Refineries | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 32 | 0 t | 0.14 MW | 6,000 cr |
Shield Generators | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 48 | 2.6 t | 2.52 MW | ?? |
2E | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 41 | 2.5 t | 0.9 MW | 1,980 cr |
2A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 61 | 5 t | 3.15 MW | ?? |
3A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 77 | 10 t | 3.78 MW | ?? |
4A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 96 | 20 t | 4.62 MW | ?? |
5A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 115 | 40 t | 5.46 MW | ?? |
6A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 136 | 80 t | 6.51 MW | ?? |
7E | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 105 | 80 t | 2.1 MW | 633,200 cr |
7D | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 79 | 32 t | 2.8 MW | 1,899,600 cr |
7A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 157 | 160 t | 7.35 MW | ?? |
8E | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 120 | 160 t | 2.4 MW | 2,007,240 cr |
8D | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 90 | 64 t | 3.2 MW | 6,021,720 cr |
8A | Prismatic Shield Generator (Powerplay) | An alternative shield generator that has higher than normal strength but requires a higher power draw and weight allowance. | 180 | 320 t | 8.4 MW | ?? |
Weapon Hardpoint |
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Mines | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1I | Shock Mine Launcher (Fixed) | Launches mines that are designed to physically shock and push on a ship more than damage it outright. | 40 | 2 t | 0.4 MW | 36,400 cr |
2I | Mine Launcher (Fixed) | Defensive weapon. Deploys proximity-triggered charges. | 51 | 4 t | 0.4 MW | 294,080 cr |
Mining Tools | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Mining Laser (Fixed) | Used on asteroids to cut chunks of resources from it (requires refinery). | 40 | 2 t | 0.5 MW | 6,800 cr |
1D | Mining Laser (Turret) | Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. | ?? | 2 t | 0.5 MW | 9,400 cr |
1D | Abrasion Blaster (Fixed) | Breaks off surface deposits from asteroids (requires refinery). | 40 | 2 t | 0.34 MW | ?? |
2B | Sub-Surface Displacement Missile (Fixed) |
Allows recovery of sub-surface deposits from asteroids (requires refinery). Hold trigger to delay detonation of ordnance. |
?? | 2 t | 1.01 MW | ?? |
Missiles | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1B | Missile Rack (Seeker, Fixed) | Missile battery capable of launching seeker missiles. | 40 | 2 t | 0.6 MW | 72,600 cr |
2B | Missile Rack (Seeker, Fixed) | Missile battery capable of launching seeker missiles. | 51 | 4 t | 1.2 MW | 512,400 cr |
Plasma Accelerators | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2C | Plasma Accelerator (Fixed) | Energy projectile weapon on fixed mount. | 51 | 4 t | 1.43 MW | 834,200 cr |
Rail Guns | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Rail Gun (Fixed) | Hyper-velocity projectile weapon on fixed mount. | 40 | 2 t | 1.15 MW | 51,600 cr |
2B | Rail Gun (Fixed) | Hyper-velocity projectile weapon on fixed mount. | 51 | 4 t | 1.63 MW | 412,800 cr |
Torpedoes | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1I | Torpedo Pylon (Seeker, Fixed) | Torpedo pylon capable of launching heat-seeking torpedoes. | 40 | 2 t | 0.4 MW | 11,200 cr |
2I | Torpedo Pylon (Seeker, Fixed) | Torpedo pylon capable of launching heat-seeking torpedoes. | 51 | 4 t | 0.4 MW | 44,800 cr |