CMDR larkshadow profile
(Fer-de-Lance)
Federation: Lt. Commander
Empire: Baron
Balance |
|
---|---|
Current assets | 7,562,537,933 cr |
Credits spent on ships | 11,716,478,598 cr |
Credits spent on outfitting | 11,133,042,784 cr |
Credits spent on repairs | 15,434,009 cr |
Credits spent on fuel | 609,265 cr |
Credits spent on munitions | 11,186,311 cr |
Insurance claims | 212 |
Total claim costs | 616,580,947 cr |
Combat |
|
Bounties claimed | 806 |
Profit from bounties | 70,066,911 cr |
Combat bonds | 2,004 |
Profit from combat bonds | 1,041,856,329 cr |
Assassinations | 100 |
Profit from assassinations | 113,725,347 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 181 |
Crime |
|
Fines issued | 478 |
Lifetime fines value | 1,904,363 cr |
Bounties received/earned | 684 |
Lifetime bounty value | 879,950 cr |
Highest bounty issued | 112,800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3,422,527 cr |
Commodities smuggled | 689 |
Average profit | 285,211 cr |
Highest single transaction | 1,174,424 cr |
Trading |
|
Market network | 70 |
Trading profit | 12,026,879,686 cr |
Commodities traded | 27,981 |
Average profit | 34,362,513 cr |
Highest single transaction | 1,037,714,880 cr |
Mining |
|
Profits from mining | 629,588,855 cr |
Minerals refined | 2,230 |
Materials collected | 10,373 |
Exploration |
|
Systems visited | 10,240 |
Profits from exploration | 468,739,142 cr |
Level 2 detailed scans | 26,921 |
Level 3 detailed scans | 26,921 |
Highest payout | 5,584,780 cr |
Total hyperspace distance | 450,767 ly |
Total hyperspace jumps | 16,378 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,116.14 ly |
Approximate time played | 14W 4D 18H 47M |
Passengers |
|
Total bulk passengers delivered | 1,262 |
Total VIPs delivered | 19 |
Total delivered | 1,281 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 929,716 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2,928 |
Grade 1 upgrades generated | 1,440 |
Grade 2 upgrades generated | 987 |
Grade 3 upgrades generated | 430 |
Grade 4 upgrades generated | 69 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 515,732,135 cr |
Crew hired | 271 |
Crew fired | 269 |
Crew lost | 27 |
Multi-Crew |
|
Total time in multi-crew | 11H 36M 3S |
Time in gunner role | 16M 15S |
Time in fighter con role | 1H 27M 14S |
Total credits accrued | 9,083,493 cr |