CMDR NARGACUGA profile
(Anaconda)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,467,068,268 cr |
Credits spent on ships | 402,904,066 cr |
Credits spent on outfitting | 533,700,944 cr |
Credits spent on repairs | 3,333,929 cr |
Credits spent on fuel | 87,474 cr |
Credits spent on munitions | 83,557 cr |
Insurance claims | 7 |
Total claim costs | 58,474,872 cr |
Combat |
|
Bounties claimed | 259 |
Profit from bounties | 6,561,854 cr |
Combat bonds | 2 |
Profit from combat bonds | 44,475 cr |
Assassinations | 22 |
Profit from assassinations | 1,997,191 cr |
Highest single reward | 500,700 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 62,440 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 23,650 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 311,851 cr |
Commodities smuggled | 45 |
Average profit | 11,550 cr |
Highest single transaction | 59,934 cr |
Trading |
|
Market network | 73 |
Trading profit | 40,826,831 cr |
Commodities traded | 900 |
Average profit | 187,279 cr |
Highest single transaction | 13,232,480 cr |
Mining |
|
Profits from mining | 38,663,375 cr |
Minerals refined | 532 |
Materials collected | 8,803 |
Exploration |
|
Systems visited | 3,609 |
Profits from exploration | 1,144,494,122 cr |
Level 2 detailed scans | 36,019 |
Level 3 detailed scans | 36,019 |
Highest payout | 17,143,150 cr |
Total hyperspace distance | 233,112 ly |
Total hyperspace jumps | 4,535 |
Max distance from start | 27,174.41 ly |
Max distance from Sol | 27,195.89 ly |
Max distance from Colonia | 25,016.59 ly |
Approximate time played | 3W 4D 5H 22M |
Passengers |
|
Total bulk passengers delivered | 52 |
Total VIPs delivered | 833 |
Total delivered | 885 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 841,951 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 618 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 159 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 102 |
Crew |
|
Crew credits earned | 20,445,964 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 37M 53S |
Time in gunner role | 1H 5M 30S |
Time in fighter con role | 51M 49S |
Total credits accrued | 1,804,415 cr |