CMDR Deacon Kaye profile
(Python)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 1,916,560,135 cr |
Credits spent on ships | 826,299,094 cr |
Credits spent on outfitting | 1,464,111,425 cr |
Credits spent on repairs | 10,324,785 cr |
Credits spent on fuel | 155,827 cr |
Credits spent on munitions | 925,151 cr |
Insurance claims | 35 |
Total claim costs | 131,406,458 cr |
Combat |
|
Bounties claimed | 392 |
Profit from bounties | 17,278,873 cr |
Combat bonds | 30 |
Profit from combat bonds | 14,792,743 cr |
Assassinations | 13 |
Profit from assassinations | 5,076,556 cr |
Highest single reward | 235,970 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 1,105,400 cr |
Bounties received/earned | 91 |
Lifetime bounty value | 36,450 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5,422,200 cr |
Commodities smuggled | 2,560 |
Average profit | 903,700 cr |
Highest single transaction | 2,457,600 cr |
Trading |
|
Market network | 30 |
Trading profit | 1,830,595,080 cr |
Commodities traded | 9,156 |
Average profit | 15,513,518 cr |
Highest single transaction | 268,128,498 cr |
Mining |
|
Profits from mining | 1,510,978,166 cr |
Minerals refined | 2,522 |
Materials collected | 7,226 |
Exploration |
|
Systems visited | 2,873 |
Profits from exploration | 470,813,751 cr |
Level 2 detailed scans | 18,856 |
Level 3 detailed scans | 18,856 |
Highest payout | 7,568,732 cr |
Total hyperspace distance | 137,053 ly |
Total hyperspace jumps | 3,474 |
Max distance from start | 36,710.41 ly |
Max distance from Sol | 50,856.74 ly |
Max distance from Colonia | 32,307.37 ly |
Approximate time played | 3W 4D 14H 54M |
Passengers |
|
Total bulk passengers delivered | 490 |
Total VIPs delivered | 531 |
Total delivered | 1,021 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 64,012 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 241 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 64 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 61,480,748 cr |
Crew hired | 154 |
Crew fired | 153 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2H 23M 35S |