CMDR FelaKuti profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38,281,684,953 cr |
Credits spent on ships | 17,937,311,080 cr |
Credits spent on outfitting | 20,116,078,223 cr |
Credits spent on repairs | 132,936,058 cr |
Credits spent on fuel | 1,894,789 cr |
Credits spent on munitions | 3,692,992 cr |
Insurance claims | 162 |
Total claim costs | 785,928,457 cr |
Combat |
|
Bounties claimed | 1,669 |
Profit from bounties | 384,418,064 cr |
Combat bonds | 4,049 |
Profit from combat bonds | 327,638,017 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 486,539 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 654 |
Lifetime fines value | 2,989,245 cr |
Bounties received/earned | 220 |
Lifetime bounty value | 187,900 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -168,672 cr |
Commodities smuggled | 520 |
Average profit | -10,542 cr |
Highest single transaction | 28,440 cr |
Trading |
|
Market network | 283 |
Trading profit | 26,585,743,692 cr |
Commodities traded | 407,845 |
Average profit | 22,008,066 cr |
Highest single transaction | 844,280,832 cr |
Mining |
|
Profits from mining | 29,630,657,258 cr |
Minerals refined | 11,231 |
Materials collected | 35,380 |
Exploration |
|
Systems visited | 14,952 |
Profits from exploration | 1,277,081,436 cr |
Level 2 detailed scans | 44,364 |
Level 3 detailed scans | 44,364 |
Highest payout | 11,264,976 cr |
Total hyperspace distance | 1,186,086 ly |
Total hyperspace jumps | 21,975 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 46W 4D 18H 35M |
Passengers |
|
Total bulk passengers delivered | 52,522 |
Total VIPs delivered | 4,558 |
Total delivered | 57,080 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,817 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,655 |
Grade 1 upgrades generated | 392 |
Grade 2 upgrades generated | 473 |
Grade 3 upgrades generated | 511 |
Grade 4 upgrades generated | 525 |
Grade 5 upgrades generated | 754 |
Crew |
|
Crew credits earned | 170,628,152 cr |
Crew hired | 83 |
Crew fired | 83 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 12H 27M 51S |
Time in gunner role | 25M 19S |
Time in fighter con role | 30M 58S |
Total credits accrued | 40,894,439 cr |