CMDR Meckwells profile
(Type-10 Defender)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 2,919,311,863 cr |
Credits spent on ships | 1,740,943,608 cr |
Credits spent on outfitting | 4,793,559,179 cr |
Credits spent on repairs | 11,521,281 cr |
Credits spent on fuel | 135,937 cr |
Credits spent on munitions | 1,776,530 cr |
Insurance claims | 102 |
Total claim costs | 223,806,173 cr |
Combat |
|
Bounties claimed | 490 |
Profit from bounties | 15,163,289 cr |
Combat bonds | 12 |
Profit from combat bonds | 13,376,000 cr |
Assassinations | 16 |
Profit from assassinations | 5,533,953 cr |
Highest single reward | 234,540 cr |
Skimmers killed | 671 |
Crime |
|
Fines issued | 731 |
Lifetime fines value | 1,234,769 cr |
Bounties received/earned | 1,886 |
Lifetime bounty value | 12,449,680 cr |
Highest bounty issued | 338,700 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 498,561 cr |
Commodities smuggled | 119 |
Average profit | 15,580 cr |
Highest single transaction | 139,656 cr |
Trading |
|
Market network | 78 |
Trading profit | 9,165,258,377 cr |
Commodities traded | 11,377 |
Average profit | 35,387,098 cr |
Highest single transaction | 320,978,688 cr |
Mining |
|
Profits from mining | 9,162,558,310 cr |
Minerals refined | 8,918 |
Materials collected | 9,240 |
Exploration |
|
Systems visited | 5,458 |
Profits from exploration | 943,525,361 cr |
Level 2 detailed scans | 57,042 |
Level 3 detailed scans | 57,010 |
Highest payout | 11,440,663 cr |
Total hyperspace distance | 251,997 ly |
Total hyperspace jumps | 6,657 |
Max distance from start | 24,933.10 ly |
Max distance from Sol | 22,029.88 ly |
Max distance from Colonia | 22,441.65 ly |
Approximate time played | 6W 4D 23H 39M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 |
Total delivered | 7 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 527,126 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 818 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 197 |
Grade 3 upgrades generated | 214 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 75 |
Crew |
|
Crew credits earned | 596,678,098 cr |
Crew hired | 43 |
Crew fired | 34 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 6H 9M 42S |
Time in gunner role | 5H 18M 30S |
Time in fighter con role | 29M 50S |
Total credits accrued | 195,392 cr |