CMDR Szumak profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 10,650,658,283 cr |
Credits spent on ships | 786,365,913 cr |
Credits spent on outfitting | 974,440,560 cr |
Credits spent on repairs | 2,924,865 cr |
Credits spent on fuel | 332,493 cr |
Credits spent on munitions | 865,860 cr |
Insurance claims | 17 |
Total claim costs | 33,601,057 cr |
Combat |
|
Bounties claimed | 1,598 |
Profit from bounties | 234,104,998 cr |
Combat bonds | 39 |
Profit from combat bonds | 2,987,092 cr |
Assassinations | 3 |
Profit from assassinations | 129,434 cr |
Highest single reward | 1,127,900 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 80,702 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 27,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 30 |
Trading profit | 66,397,803 cr |
Commodities traded | 7,355 |
Average profit | 304,577 cr |
Highest single transaction | 6,105,185 cr |
Mining |
|
Profits from mining | 59,324,060 cr |
Minerals refined | 2,723 |
Materials collected | 15,289 |
Exploration |
|
Systems visited | 5,933 |
Profits from exploration | 1,340,226,879 cr |
Level 2 detailed scans | 61,900 |
Level 3 detailed scans | 61,885 |
Highest payout | 15,183,986 cr |
Total hyperspace distance | 230,147 ly |
Total hyperspace jumps | 6,941 |
Max distance from start | 34,741.98 ly |
Max distance from Sol | 34,769.70 ly |
Max distance from Colonia | 29,850.63 ly |
Approximate time played | 8W 6H 37M |
Passengers |
|
Total bulk passengers delivered | 73 |
Total VIPs delivered | 125 |
Total delivered | 198 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1,621,441 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,359 |
Grade 1 upgrades generated | 323 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 360 |
Grade 4 upgrades generated | 278 |
Grade 5 upgrades generated | 110 |
Crew |
|
Crew credits earned | 679,301,276 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 29M 21S |