CMDR Evilbender profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,760,488,228 cr |
Credits spent on ships | 1,936,825,453 cr |
Credits spent on outfitting | 5,230,759,541 cr |
Credits spent on repairs | 85,821,430 cr |
Credits spent on fuel | 1,975,547 cr |
Credits spent on munitions | 6,982,671 cr |
Insurance claims | 79 |
Total claim costs | 245,256,784 cr |
Combat |
|
Bounties claimed | 35,567 |
Profit from bounties | 1,760,233,006 cr |
Combat bonds | 4,691 |
Profit from combat bonds | 161,979,773 cr |
Assassinations | 501 |
Profit from assassinations | 321,459,304 cr |
Highest single reward | 1,954,257 cr |
Skimmers killed | 633 |
Crime |
|
Fines issued | 598 |
Lifetime fines value | 25,929,618 cr |
Bounties received/earned | 3,736 |
Lifetime bounty value | 12,932,025 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 119 |
Black market profit | 360,590,848 cr |
Commodities smuggled | 118,363 |
Average profit | 373,669 cr |
Highest single transaction | 3,245,040 cr |
Trading |
|
Market network | 451 |
Trading profit | 1,121,353,945 cr |
Commodities traded | 474,887 |
Average profit | 391,671 cr |
Highest single transaction | 72,638,784 cr |
Mining |
|
Profits from mining | 17,856,498 cr |
Minerals refined | 2,164 |
Materials collected | 66,161 |
Exploration |
|
Systems visited | 26,720 |
Profits from exploration | 1,677,805,090 cr |
Level 2 detailed scans | 56,376 |
Level 3 detailed scans | 83,994 |
Highest payout | 19,417,570 cr |
Total hyperspace distance | 1,988,812 ly |
Total hyperspace jumps | 42,812 |
Max distance from start | 68,951.89 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 47,158.50 ly |
Approximate time played | 43W 4D 4H 2M |
Passengers |
|
Total bulk passengers delivered | 7,018 |
Total VIPs delivered | 1,130 |
Total delivered | 8,148 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 310 |
Total profit | 5,161,380 cr |
Total rescue transactions | 92 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5,733 |
Grade 1 upgrades generated | 476 |
Grade 2 upgrades generated | 341 |
Grade 3 upgrades generated | 610 |
Grade 4 upgrades generated | 874 |
Grade 5 upgrades generated | 3,432 |
Crew |
|
Crew credits earned | 1,434,721,790 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 6H 57M 50S |
Time in gunner role | 2M 5S |