CMDR Dave Arrecife profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,066,994,063 cr |
Credits spent on ships | 593,244,765 cr |
Credits spent on outfitting | 1,225,925,970 cr |
Credits spent on repairs | 3,169,648 cr |
Credits spent on fuel | 305,628 cr |
Credits spent on munitions | 180,777 cr |
Insurance claims | 3 |
Total claim costs | 1,618,824 cr |
Combat |
|
Bounties claimed | 1,379 |
Profit from bounties | 43,131,659 cr |
Combat bonds | 159 |
Profit from combat bonds | 5,038,196 cr |
Assassinations | 30 |
Profit from assassinations | 3,550,127 cr |
Highest single reward | 863,187 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 1,500,980 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 28,770 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 105 |
Trading profit | 631,779,297 cr |
Commodities traded | 55,501 |
Average profit | 1,449,035 cr |
Highest single transaction | 394,737,152 cr |
Mining |
|
Profits from mining | 548,753,696 cr |
Minerals refined | 779 |
Materials collected | 7,981 |
Exploration |
|
Systems visited | 13,523 |
Profits from exploration | 2,492,866,468 cr |
Level 2 detailed scans | 36,300 |
Level 3 detailed scans | 224,666 |
Highest payout | 17,089,135 cr |
Total hyperspace distance | 440,979 ly |
Total hyperspace jumps | 17,481 |
Max distance from start | 46,327.31 ly |
Max distance from Sol | 46,395.92 ly |
Max distance from Colonia | 31,501.08 ly |
Approximate time played | 20W 4D 12H 56M |
Passengers |
|
Total bulk passengers delivered | 1,905 |
Total VIPs delivered | 458 |
Total delivered | 2,363 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 1,083,224 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 211 |
Grade 1 upgrades generated | 49 |
Grade 2 upgrades generated | 46 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 495,454 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 57M 41S |
Time in gunner role | 11M 4S |
Total credits accrued | 412,738 cr |