CMDR Shrike6765 profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 32,982,351,224 cr |
Credits spent on ships | 1,319,075,976 cr |
Credits spent on outfitting | 3,314,398,995 cr |
Credits spent on repairs | 31,422,509 cr |
Credits spent on fuel | 408,907 cr |
Credits spent on munitions | 2,017,872 cr |
Insurance claims | 44 |
Total claim costs | 353,406,844 cr |
Combat |
|
Bounties claimed | 1,646 |
Profit from bounties | 338,012,411 cr |
Combat bonds | 816 |
Profit from combat bonds | 191,187,802 cr |
Assassinations | 35 |
Profit from assassinations | 16,249,575 cr |
Highest single reward | 1,959,300 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 14,343,714 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 23,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 925,506 cr |
Commodities smuggled | 131 |
Average profit | 44,072 cr |
Highest single transaction | 467,712 cr |
Trading |
|
Market network | 244 |
Trading profit | 27,858,784,289 cr |
Commodities traded | 275,962 |
Average profit | 27,692,629 cr |
Highest single transaction | 240,058,368 cr |
Mining |
|
Profits from mining | 11,206,276,149 cr |
Minerals refined | 19,097 |
Materials collected | 16,315 |
Exploration |
|
Systems visited | 5,988 |
Profits from exploration | 3,647,874,258 cr |
Level 2 detailed scans | 52,445 |
Level 3 detailed scans | 52,445 |
Highest payout | 29,566,263 cr |
Total hyperspace distance | 297,142 ly |
Total hyperspace jumps | 7,930 |
Max distance from start | 42,628.34 ly |
Max distance from Sol | 42,640.08 ly |
Max distance from Colonia | 29,043.99 ly |
Approximate time played | 19W 6D 4H 21M |
Passengers |
|
Total bulk passengers delivered | 4,224 |
Total VIPs delivered | 4,954 |
Total delivered | 9,178 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 776,236 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,417 |
Grade 1 upgrades generated | 288 |
Grade 2 upgrades generated | 310 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 302 |
Grade 5 upgrades generated | 161 |