CMDR Donohoo profile
![](/img/users/default.png?v=1548248885)
(Imperial Cutter)
![](/img/ships/128049375/cutter_default_defaultpaintjob.jpg)
Federation: None
Empire: King
Balance |
|
---|---|
Current assets | 1,176,449,310 cr |
Credits spent on ships | 258,332,752 cr |
Credits spent on outfitting | 680,046,957 cr |
Credits spent on repairs | 2,073,003 cr |
Credits spent on fuel | 163,204 cr |
Credits spent on munitions | 0 cr |
Insurance claims | 8 |
Total claim costs | 95,328,187 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 227,559 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1,600 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 100,744 cr |
Commodities smuggled | 48 |
Average profit | 14,392 cr |
Highest single transaction | 18,823 cr |
Trading |
|
Market network | 50 |
Trading profit | 129,703 cr |
Commodities traded | 399 |
Average profit | 2,275 cr |
Highest single transaction | 14,376 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1,443 |
Exploration |
|
Systems visited | 924 |
Profits from exploration | 10,431,805 cr |
Level 2 detailed scans | 1,705 |
Level 3 detailed scans | 1,705 |
Highest payout | 607,710 cr |
Total hyperspace distance | 24,265 ly |
Total hyperspace jumps | 1,896 |
Max distance from start | 1,461.13 ly |
Max distance from Sol | 1,451.47 ly |
Max distance from Colonia | 22,721.19 ly |
Approximate time played | 1W 3D 17H 55M |
Passengers |
|
Total bulk passengers delivered | 6,297 |
Total VIPs delivered | 1,268 |
Total delivered | 7,565 |
Total ejected | 46 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 271 |
Grade 1 upgrades generated | 154 |
Grade 2 upgrades generated | 59 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 13 |