CMDR ELALDELAMA profile
(Beluga Liner)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 1,257,975,757 cr |
Credits spent on ships | 1,603,797,558 cr |
Credits spent on outfitting | 962,195,484 cr |
Credits spent on repairs | 5,286,372 cr |
Credits spent on fuel | 203,612 cr |
Credits spent on munitions | 323,707 cr |
Insurance claims | 111 |
Total claim costs | 92,102,856 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 187 |
Lifetime fines value | 1,165,408 cr |
Bounties received/earned | 70 |
Lifetime bounty value | 33,650 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 135,475 cr |
Commodities smuggled | 66 |
Average profit | 7,130 cr |
Highest single transaction | 53,664 cr |
Trading |
|
Market network | 49 |
Trading profit | 288,984,882 cr |
Commodities traded | 2,201 |
Average profit | 3,481,746 cr |
Highest single transaction | 97,785,000 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 128 |
Exploration |
|
Systems visited | 9,400 |
Profits from exploration | 294,989,185 cr |
Level 2 detailed scans | 15,559 |
Level 3 detailed scans | 15,552 |
Highest payout | 6,411,869 cr |
Total hyperspace distance | 234,464 ly |
Total hyperspace jumps | 14,113 |
Max distance from start | 6,796.47 ly |
Max distance from Sol | 4,354.81 ly |
Max distance from Colonia | 22,487.63 ly |
Approximate time played | 17W 1D 17H 4M |
Passengers |
|
Total bulk passengers delivered | 100 |
Total VIPs delivered | 2,672 |
Total delivered | 2,772 |
Total ejected | 303 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 87 |
Grade 1 upgrades generated | 85 |
Grade 2 upgrades generated | 2 |
Crew |
|
Crew credits earned | 79,036,815 cr |
Crew hired | 11 |
Crew fired | 11 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 27M 25S |
Time in gunner role | 5M 10S |