CMDR JAYN81 profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,864,653,242 cr |
Credits spent on ships | 1,194,165,725 cr |
Credits spent on outfitting | 4,152,758,738 cr |
Credits spent on repairs | 33,301,522 cr |
Credits spent on fuel | 476,361 cr |
Credits spent on munitions | 3,134,402 cr |
Insurance claims | 21 |
Total claim costs | 234,700,735 cr |
Combat |
|
Bounties claimed | 2,189 |
Profit from bounties | 327,830,328 cr |
Combat bonds | 145 |
Profit from combat bonds | 9,405,306 cr |
Assassinations | 99 |
Profit from assassinations | 83,707,541 cr |
Highest single reward | 516,105 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 381,773 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 3,197,000 cr |
Highest bounty issued | 1,111,100 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 589,551 cr |
Commodities smuggled | 135 |
Average profit | 10,343 cr |
Highest single transaction | 193,230 cr |
Trading |
|
Market network | 151 |
Trading profit | 1,412,153,502 cr |
Commodities traded | 108,450 |
Average profit | 1,385,823 cr |
Highest single transaction | 105,016,800 cr |
Mining |
|
Profits from mining | 1,991,330,138 cr |
Minerals refined | 3,124 |
Materials collected | 20,898 |
Exploration |
|
Systems visited | 3,683 |
Profits from exploration | 330,080,000 cr |
Level 2 detailed scans | 33,170 |
Level 3 detailed scans | 33,170 |
Highest payout | 9,132,694 cr |
Total hyperspace distance | 137,988 ly |
Total hyperspace jumps | 6,672 |
Max distance from start | 23,467.27 ly |
Approximate time played | 13W 1D 20H 45M |
Passengers |
|
Total bulk passengers delivered | 3,552 |
Total VIPs delivered | 219 |
Total delivered | 3,771 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 261,640 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2,467 |
Grade 1 upgrades generated | 536 |
Grade 2 upgrades generated | 537 |
Grade 3 upgrades generated | 624 |
Grade 4 upgrades generated | 474 |
Grade 5 upgrades generated | 296 |
Crew |
|
Crew credits earned | 399,703,330 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 58M 49S |
Time in gunner role | 2M 43S |