CMDR Lord Farr profile
(Imperial Eagle)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 48,859,811,128 cr |
Credits spent on ships | 3,276,298,951 cr |
Credits spent on outfitting | 8,840,302,504 cr |
Credits spent on repairs | 144,013,266 cr |
Credits spent on fuel | 2,055,494 cr |
Credits spent on munitions | 17,550,394 cr |
Insurance claims | 140 |
Total claim costs | 1,243,562,609 cr |
Combat |
|
Bounties claimed | 11,064 |
Profit from bounties | 1,709,756,174 cr |
Combat bonds | 3,317 |
Profit from combat bonds | 1,873,376,331 cr |
Assassinations | 330 |
Profit from assassinations | 340,406,230 cr |
Highest single reward | 1,621,100 cr |
Skimmers killed | 841 |
Crime |
|
Fines issued | 1,517 |
Lifetime fines value | 8,091,381 cr |
Bounties received/earned | 3,679 |
Lifetime bounty value | 49,260,775 cr |
Highest bounty issued | 873,800 cr |
Smuggling |
|
Black market network | 155 |
Black market profit | -83,040,325 cr |
Commodities smuggled | 12,971 |
Average profit | -68,402 cr |
Highest single transaction | 2,366,820 cr |
Trading |
|
Market network | 652 |
Trading profit | 16,750,128,624 cr |
Commodities traded | 545,870 |
Average profit | 3,681,347 cr |
Highest single transaction | 424,523,916 cr |
Mining |
|
Profits from mining | 8,977,208,145 cr |
Minerals refined | 59,916 |
Materials collected | 138,269 |
Exploration |
|
Systems visited | 10,376 |
Profits from exploration | 4,228,559,374 cr |
Level 2 detailed scans | 89,848 |
Level 3 detailed scans | 89,847 |
Highest payout | 25,147,382 cr |
Total hyperspace distance | 583,838 ly |
Total hyperspace jumps | 18,459 |
Max distance from start | 30,034.15 ly |
Max distance from Sol | 30,065.47 ly |
Max distance from Colonia | 38,034.90 ly |
Approximate time played | 50W 4D 4H 23M |
Passengers |
|
Total bulk passengers delivered | 11,896 |
Total VIPs delivered | 1,649 |
Total delivered | 13,545 |
Total ejected | 89 |
Search and Rescue |
|
Total items rescued | 1,156 |
Total profit | 27,605,553 cr |
Total rescue transactions | 409 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 15,048 |
Grade 1 upgrades generated | 1,272 |
Grade 2 upgrades generated | 1,820 |
Grade 3 upgrades generated | 2,758 |
Grade 4 upgrades generated | 3,870 |
Grade 5 upgrades generated | 5,328 |
Crew |
|
Crew credits earned | 103,248,832 cr |
Crew hired | 15 |
Crew fired | 15 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 8H 14M 58S |
Time in gunner role | 1H 46M 33S |
Time in fighter con role | 2H 44M 18S |
Total credits accrued | 11,918,804 cr |