CMDR BlackFox22 profile
Federation: Chief Petty Officer
Empire: Marquis
Balance |
|
---|---|
Current assets | 7,839,879,506 cr |
Credits spent on ships | 469,126,795 cr |
Credits spent on outfitting | 1,319,800,239 cr |
Credits spent on repairs | 17,483,786 cr |
Credits spent on fuel | 73,909 cr |
Credits spent on munitions | 1,002,272 cr |
Insurance claims | 22 |
Total claim costs | 181,903,285 cr |
Combat |
|
Bounties claimed | 744 |
Profit from bounties | 31,025,602 cr |
Combat bonds | 365 |
Profit from combat bonds | 17,947,070 cr |
Assassinations | 54 |
Profit from assassinations | 13,628,594 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 226,865 cr |
Bounties received/earned | 137 |
Lifetime bounty value | 88,450 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 12,190 cr |
Commodities smuggled | 22 |
Average profit | 1,524 cr |
Highest single transaction | 4,210 cr |
Trading |
|
Market network | 103 |
Trading profit | 2,353,429,487 cr |
Commodities traded | 105,721 |
Average profit | 4,432,071 cr |
Highest single transaction | 132,894,000 cr |
Mining |
|
Profits from mining | 2,921,492,339 cr |
Minerals refined | 2,277 |
Materials collected | 8,988 |
Exploration |
|
Systems visited | 1,442 |
Profits from exploration | 29,066,504 cr |
Level 2 detailed scans | 5,645 |
Level 3 detailed scans | 5,645 |
Highest payout | 1,181,078 cr |
Total hyperspace distance | 64,039 ly |
Total hyperspace jumps | 2,517 |
Max distance from start | 1,025.00 ly |
Max distance from Sol | 1,053.22 ly |
Max distance from Colonia | 22,587.47 ly |
Approximate time played | 4W 1D 8H 45M |
Passengers |
|
Total bulk passengers delivered | 5,370 |
Total VIPs delivered | 3 |
Total delivered | 5,373 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 232 |
Total profit | 1,547,898 cr |
Total rescue transactions | 72 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 387 |
Grade 1 upgrades generated | 119 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 85 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 46 |
Crew |
|
Crew credits earned | 232,924,924 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |