CMDR kneejo profile
(Federal Corvette)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,310,398,165 cr |
Credits spent on ships | 1,532,931,509 cr |
Credits spent on outfitting | 9,162,651,482 cr |
Credits spent on repairs | 100,929,200 cr |
Credits spent on fuel | 3,671,600 cr |
Credits spent on munitions | 19,927,724 cr |
Insurance claims | 88 |
Total claim costs | 483,176,532 cr |
Combat |
|
Bounties claimed | 18,821 |
Profit from bounties | 797,772,897 cr |
Combat bonds | 14,937 |
Profit from combat bonds | 476,004,394 cr |
Assassinations | 472 |
Profit from assassinations | 255,501,098 cr |
Highest single reward | 549,725 cr |
Skimmers killed | 687 |
Crime |
|
Fines issued | 2,982 |
Lifetime fines value | 5,733,544 cr |
Bounties received/earned | 11,016 |
Lifetime bounty value | 32,562,070 cr |
Highest bounty issued | 270,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 485,327 cr |
Commodities smuggled | 53 |
Average profit | 53,925 cr |
Highest single transaction | 238,458 cr |
Trading |
|
Market network | 169 |
Trading profit | 952,618,736 cr |
Commodities traded | 133,107 |
Average profit | 896,161 cr |
Highest single transaction | 274,983,823 cr |
Mining |
|
Profits from mining | 762,114,274 cr |
Minerals refined | 1,959 |
Materials collected | 36,111 |
Exploration |
|
Systems visited | 23,479 |
Profits from exploration | 311,181,489 cr |
Level 2 detailed scans | 9,437 |
Level 3 detailed scans | 25,942 |
Highest payout | 2,434,102 cr |
Total hyperspace distance | 1,032,539 ly |
Total hyperspace jumps | 53,072 |
Max distance from start | 26,022.20 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 26,104.31 ly |
Approximate time played | 40W 1D 17H 58M |
Passengers |
|
Total bulk passengers delivered | 3,789 |
Total VIPs delivered | 1,299 |
Total delivered | 5,088 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 6,300 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3,686 |
Grade 1 upgrades generated | 1,355 |
Grade 2 upgrades generated | 257 |
Grade 3 upgrades generated | 708 |
Grade 4 upgrades generated | 437 |
Grade 5 upgrades generated | 929 |
Crew |
|
Crew credits earned | 827,351,361 cr |
Crew hired | 19 |
Crew fired | 13 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 31M 43S |
Time in gunner role | 2H 45M 22S |
Time in fighter con role | 55M 26S |
Total credits accrued | 993,367 cr |