CMDR Nostradamio profile
(Python)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 1,068,235,988 cr |
Credits spent on ships | 449,562,409 cr |
Credits spent on outfitting | 661,916,101 cr |
Credits spent on repairs | 3,404,523 cr |
Credits spent on fuel | 167,629 cr |
Credits spent on munitions | 674,406 cr |
Insurance claims | 10 |
Total claim costs | 77,730,703 cr |
Combat |
|
Bounties claimed | 100 |
Profit from bounties | 5,304,738 cr |
Combat bonds | 18 |
Profit from combat bonds | 676,444 cr |
Assassinations | 16 |
Profit from assassinations | 1,506,533 cr |
Highest single reward | 426,719 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 295,588 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1,600 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 399,401 cr |
Commodities smuggled | 257 |
Average profit | 36,309 cr |
Highest single transaction | 208,791 cr |
Trading |
|
Market network | 96 |
Trading profit | 527,795,997 cr |
Commodities traded | 58,278 |
Average profit | 1,675,543 cr |
Highest single transaction | 118,748,784 cr |
Mining |
|
Profits from mining | 283,153,036 cr |
Minerals refined | 616 |
Materials collected | 9,447 |
Exploration |
|
Systems visited | 1,560 |
Profits from exploration | 450,811,237 cr |
Level 2 detailed scans | 14,176 |
Level 3 detailed scans | 14,176 |
Highest payout | 6,835,245 cr |
Total hyperspace distance | 50,528 ly |
Total hyperspace jumps | 2,312 |
Max distance from start | 5,077.68 ly |
Max distance from Sol | 5,047.72 ly |
Max distance from Colonia | 26,650.50 ly |
Approximate time played | 3W 2D 9H 21M |
Passengers |
|
Total bulk passengers delivered | 1,360 |
Total VIPs delivered | 154 |
Total delivered | 1,514 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 153,644 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 758 |
Grade 1 upgrades generated | 152 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 166 |
Grade 5 upgrades generated | 124 |