CMDR Veiled Rover profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 35,284,291,017 cr |
Credits spent on ships | 1,812,062,740 cr |
Credits spent on outfitting | 6,138,412,184 cr |
Credits spent on repairs | 52,887,022 cr |
Credits spent on fuel | 957,018 cr |
Credits spent on munitions | 1,069,367 cr |
Insurance claims | 58 |
Total claim costs | 358,456,367 cr |
Combat |
|
Bounties claimed | 4,539 |
Profit from bounties | 241,094,220 cr |
Combat bonds | 1,980 |
Profit from combat bonds | 123,853,830 cr |
Assassinations | 42 |
Profit from assassinations | 52,342,936 cr |
Highest single reward | 566,617 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 143 |
Lifetime fines value | 454,875 cr |
Bounties received/earned | 114 |
Lifetime bounty value | 169,390 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 161,047,834 cr |
Commodities smuggled | 3,820 |
Average profit | 4,352,644 cr |
Highest single transaction | 25,607,670 cr |
Trading |
|
Market network | 449 |
Trading profit | 33,092,427,800 cr |
Commodities traded | 517,342 |
Average profit | 14,350,576 cr |
Highest single transaction | 618,673,664 cr |
Mining |
|
Profits from mining | 14,127,513,216 cr |
Minerals refined | 18,502 |
Materials collected | 39,685 |
Exploration |
|
Systems visited | 18,963 |
Profits from exploration | 2,298,719,154 cr |
Level 2 detailed scans | 34,746 |
Level 3 detailed scans | 258,439 |
Highest payout | 19,020,479 cr |
Total hyperspace distance | 1,058,336 ly |
Total hyperspace jumps | 24,626 |
Max distance from start | 65,495.51 ly |
Max distance from Sol | 65,552.51 ly |
Max distance from Colonia | 48,321.74 ly |
Approximate time played | 23W 4D 1H 39M |
Passengers |
|
Total bulk passengers delivered | 6,819 |
Total VIPs delivered | 274 |
Total delivered | 7,093 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 384 |
Total profit | 6,117,701 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,430 |
Grade 1 upgrades generated | 318 |
Grade 2 upgrades generated | 307 |
Grade 3 upgrades generated | 514 |
Grade 4 upgrades generated | 606 |
Grade 5 upgrades generated | 1,685 |