CMDR Superbiist profile

Profile
Commander name:
Current ship:
Krait MkII
 
Member since:
3 Oct 2020
 
Distances submitted:
0
 
Systems visited:
3,798
Systems discovered first:
1,420
Ranks

97%

100%

26%

Defenceless

0%

Directionless

0%

0%

Federation: Warrant Officer

60%

Empire: Baron

62%
Flight log heatmap
Statistics

Balance

Current assets 2,317,417,661 cr
Credits spent on ships 380,344,047 cr
Credits spent on outfitting 754,554,832 cr
Credits spent on repairs 1,269,625 cr
Credits spent on fuel 47,102 cr
Credits spent on munitions 92,598 cr
Insurance claims 21
Total claim costs 20,871,042 cr

Combat

Bounties claimed 650
Profit from bounties 14,701,003 cr
Combat bonds 11
Profit from combat bonds 128,996 cr
Assassinations 2
Profit from assassinations 1,341,704 cr
Highest single reward 272,244 cr
Skimmers killed 16

Crime

Fines issued 24
Lifetime fines value 88,264 cr
Bounties received/earned 18
Lifetime bounty value 10,600 cr
Highest bounty issued 1,000 cr

Smuggling

Black market network 3
Black market profit 10,209 cr
Commodities smuggled 7
Average profit 3,403 cr
Highest single transaction 9,560 cr

Trading

Market network 40
Trading profit 2,028,476,001 cr
Commodities traded 3,891
Average profit 9,137,279 cr
Highest single transaction 321,204,136 cr

Mining

Profits from mining 2,021,284,893 cr
Minerals refined 2,911
Materials collected 6,876

Exploration

Systems visited 3,415
Profits from exploration 151,250,033 cr
Level 2 detailed scans 4,808
Level 3 detailed scans 6,401
Highest payout 5,552,110 cr
Total hyperspace distance 69,911 ly
Total hyperspace jumps 4,110
Max distance from start 11,727.05 ly
Max distance from Sol 11,797.02 ly
Max distance from Colonia 22,953.62 ly
Approximate time played 2W 3D 7H 54M

Passengers

Total bulk passengers delivered 2,386
Total VIPs delivered 137
Total delivered 2,523
Total ejected 8

Search and Rescue

Total items rescued 1
Total profit 20,326 cr
Total rescue transactions 1

Crafting

Number of engineers used 5
Number of upgrades generated 365
Grade 1 upgrades generated 106
Grade 2 upgrades generated 87
Grade 3 upgrades generated 84
Grade 4 upgrades generated 56
Grade 5 upgrades generated 32

Multi-Crew

Total time in multi-crew 1H 53M 4S
Time in gunner role 1H 36M 42S