CMDR Oberstaber profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 24,849,417,823 cr |
Credits spent on ships | 1,837,701,077 cr |
Credits spent on outfitting | 4,964,420,494 cr |
Credits spent on repairs | 26,506,916 cr |
Credits spent on fuel | 497,955 cr |
Credits spent on munitions | 3,994,459 cr |
Insurance claims | 59 |
Total claim costs | 365,043,806 cr |
Combat |
|
Bounties claimed | 6,015 |
Profit from bounties | 820,203,307 cr |
Combat bonds | 1,169 |
Profit from combat bonds | 1,674,658,554 cr |
Assassinations | 50 |
Profit from assassinations | 10,786,835 cr |
Highest single reward | 2,090,057 cr |
Skimmers killed | 208 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 25,691,067 cr |
Bounties received/earned | 292 |
Lifetime bounty value | 1,146,550 cr |
Highest bounty issued | 570,600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 3,324,566 cr |
Commodities smuggled | 148 |
Average profit | 114,640 cr |
Highest single transaction | 1,288,790 cr |
Trading |
|
Market network | 224 |
Trading profit | 8,211,419,351 cr |
Commodities traded | 178,799 |
Average profit | 4,561,900 cr |
Highest single transaction | 400,816,130 cr |
Mining |
|
Profits from mining | 2,822,580,602 cr |
Minerals refined | 23,524 |
Materials collected | 64,509 |
Exploration |
|
Systems visited | 5,101 |
Profits from exploration | 1,626,144,681 cr |
Level 2 detailed scans | 56,856 |
Level 3 detailed scans | 56,856 |
Highest payout | 11,379,642 cr |
Total hyperspace distance | 276,491 ly |
Total hyperspace jumps | 8,536 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,901.80 ly |
Approximate time played | 29W 1D 4H 57M |
Passengers |
|
Total bulk passengers delivered | 3,311 |
Total VIPs delivered | 520 |
Total delivered | 3,831 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 138 |
Total profit | 2,866,683 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,978 |
Grade 1 upgrades generated | 875 |
Grade 2 upgrades generated | 1,195 |
Grade 3 upgrades generated | 1,795 |
Grade 4 upgrades generated | 1,806 |
Grade 5 upgrades generated | 1,307 |
Crew |
|
Crew credits earned | 1,961,183,866 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 34S |