CMDR Galactic Modem profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,753,806,201 cr |
Credits spent on ships | 1,225,258,792 cr |
Credits spent on outfitting | 3,122,968,963 cr |
Credits spent on repairs | 8,502,357 cr |
Credits spent on fuel | 183,386 cr |
Credits spent on munitions | 1,297,100 cr |
Insurance claims | 23 |
Total claim costs | 148,309,407 cr |
Combat |
|
Bounties claimed | 66 |
Profit from bounties | 1,806,213 cr |
Combat bonds | 219 |
Profit from combat bonds | 23,981,948 cr |
Assassinations | 16 |
Profit from assassinations | 1,920,885 cr |
Highest single reward | 231,000 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 31,088 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 1,460,600 cr |
Highest bounty issued | 926,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 58,054 cr |
Commodities smuggled | 26 |
Average profit | 11,611 cr |
Highest single transaction | 18,090 cr |
Trading |
|
Market network | 57 |
Trading profit | 5,157,149,590 cr |
Commodities traded | 9,463 |
Average profit | 40,290,231 cr |
Highest single transaction | 539,642,880 cr |
Mining |
|
Profits from mining | 5,149,828,036 cr |
Minerals refined | 6,114 |
Materials collected | 11,281 |
Exploration |
|
Systems visited | 2,262 |
Profits from exploration | 130,541,775 cr |
Level 2 detailed scans | 6,761 |
Level 3 detailed scans | 6,760 |
Highest payout | 9,189,250 cr |
Total hyperspace distance | 148,211 ly |
Total hyperspace jumps | 2,981 |
Max distance from start | 26,396.34 ly |
Max distance from Sol | 26,429.56 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 2W 5D 17H 25M |
Passengers |
|
Total bulk passengers delivered | 1,080 |
Total VIPs delivered | 0 |
Total delivered | 1,080 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 37,419 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,113 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 235 |
Grade 3 upgrades generated | 269 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 158 |
Crew |
|
Crew credits earned | 849,752,176 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 49M 58S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 41M 45S |
Total credits accrued | 728,942 cr |