CMDR HUMDRUMWOODSMAN profile
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,071,554,312 cr |
Credits spent on ships | 1,501,289,807 cr |
Credits spent on outfitting | 2,931,376,851 cr |
Credits spent on repairs | 15,537,623 cr |
Credits spent on fuel | 584,507 cr |
Credits spent on munitions | 5,810,530 cr |
Insurance claims | 70 |
Total claim costs | 341,629,813 cr |
Combat |
|
Bounties claimed | 2,208 |
Profit from bounties | 252,781,002 cr |
Combat bonds | 299 |
Profit from combat bonds | 104,482,028 cr |
Assassinations | 46 |
Profit from assassinations | 44,623,131 cr |
Highest single reward | 2,182,601 cr |
Skimmers killed | 213 |
Crime |
|
Fines issued | 346 |
Lifetime fines value | 12,686,672 cr |
Bounties received/earned | 250 |
Lifetime bounty value | 250,150 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 176,927 cr |
Commodities smuggled | 53 |
Average profit | 8,846 cr |
Highest single transaction | 41,791 cr |
Trading |
|
Market network | 197 |
Trading profit | 808,049,209 cr |
Commodities traded | 105,746 |
Average profit | 904,870 cr |
Highest single transaction | 22,615,866 cr |
Mining |
|
Profits from mining | 198,617,957 cr |
Minerals refined | 2,648 |
Materials collected | 27,487 |
Exploration |
|
Systems visited | 6,125 |
Profits from exploration | 986,156,462 cr |
Level 2 detailed scans | 44,925 |
Level 3 detailed scans | 44,924 |
Highest payout | 12,004,950 cr |
Total hyperspace distance | 312,890 ly |
Total hyperspace jumps | 8,530 |
Max distance from start | 25,884.72 ly |
Max distance from Sol | 25,917.30 ly |
Max distance from Colonia | 27,418.79 ly |
Approximate time played | 10W 2D 6H 58M |
Passengers |
|
Total bulk passengers delivered | 518 |
Total VIPs delivered | 669 |
Total delivered | 1,187 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 208 |
Total profit | 4,702,087 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,387 |
Grade 1 upgrades generated | 932 |
Grade 2 upgrades generated | 921 |
Grade 3 upgrades generated | 837 |
Grade 4 upgrades generated | 463 |
Grade 5 upgrades generated | 234 |
Crew |
|
Crew credits earned | 67,415,223 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 7 |