CMDR boo_thefeared profile
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,693,358,896 cr |
Credits spent on ships | 1,609,863,024 cr |
Credits spent on outfitting | 4,964,258,213 cr |
Credits spent on repairs | 3,049,160 cr |
Credits spent on fuel | 665,833 cr |
Credits spent on munitions | 682,631 cr |
Insurance claims | 21 |
Total claim costs | 79,843,793 cr |
Combat |
|
Bounties claimed | 563 |
Profit from bounties | 30,123,584 cr |
Combat bonds | 138 |
Profit from combat bonds | 11,184,449 cr |
Assassinations | 10 |
Profit from assassinations | 1,958,688 cr |
Highest single reward | 463,850 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 4,659,027 cr |
Bounties received/earned | 176 |
Lifetime bounty value | 1,493,950 cr |
Highest bounty issued | 391,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 178,927 cr |
Commodities smuggled | 41 |
Average profit | 29,821 cr |
Highest single transaction | 157,212 cr |
Trading |
|
Market network | 110 |
Trading profit | 1,919,491,347 cr |
Commodities traded | 34,791 |
Average profit | 6,904,645 cr |
Highest single transaction | 136,024,064 cr |
Mining |
|
Profits from mining | 3,487,837,606 cr |
Minerals refined | 3,845 |
Materials collected | 15,255 |
Exploration |
|
Systems visited | 5,440 |
Profits from exploration | 242,242,092 cr |
Level 2 detailed scans | 21,952 |
Level 3 detailed scans | 21,951 |
Highest payout | 10,302,534 cr |
Total hyperspace distance | 251,750 ly |
Total hyperspace jumps | 8,518 |
Max distance from start | 6,997.28 ly |
Max distance from Sol | 4,821.80 ly |
Max distance from Colonia | 25,389.50 ly |
Approximate time played | 8W 2H 19M |
Passengers |
|
Total bulk passengers delivered | 4,679 |
Total VIPs delivered | 4,094 |
Total delivered | 8,773 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,421,562 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,038 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 637 |
Grade 3 upgrades generated | 755 |
Grade 4 upgrades generated | 611 |
Grade 5 upgrades generated | 524 |
Crew |
|
Crew credits earned | 324,473,087 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 10M 57S |
Time in gunner role | 2H 48M 24S |