CMDR FFKHLAD profile
(Imperial Courier)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,165,324,956 cr |
Credits spent on ships | 2,519,806,608 cr |
Credits spent on outfitting | 4,359,796,940 cr |
Credits spent on repairs | 13,960,234 cr |
Credits spent on fuel | 347,345 cr |
Credits spent on munitions | 4,328,629 cr |
Insurance claims | 18 |
Total claim costs | 134,128,520 cr |
Combat |
|
Bounties claimed | 3,437 |
Profit from bounties | 452,775,734 cr |
Combat bonds | 293 |
Profit from combat bonds | 16,441,375 cr |
Assassinations | 84 |
Profit from assassinations | 36,261,760 cr |
Highest single reward | 1,560,334 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 442,583 cr |
Bounties received/earned | 203 |
Lifetime bounty value | 230,950 cr |
Highest bounty issued | 79,300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 938,159 cr |
Commodities smuggled | 222 |
Average profit | 22,337 cr |
Highest single transaction | 200,480 cr |
Trading |
|
Market network | 251 |
Trading profit | 4,055,015,146 cr |
Commodities traded | 247,186 |
Average profit | 2,305,296 cr |
Highest single transaction | 228,045,174 cr |
Mining |
|
Profits from mining | 3,197,828,192 cr |
Minerals refined | 36,601 |
Materials collected | 77,186 |
Exploration |
|
Systems visited | 15,044 |
Profits from exploration | 6,924,299,348 cr |
Level 2 detailed scans | 178,469 |
Level 3 detailed scans | 178,438 |
Highest payout | 23,328,455 cr |
Total hyperspace distance | 1,071,591 ly |
Total hyperspace jumps | 19,665 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 14W 3D 9H 10M |
Passengers |
|
Total bulk passengers delivered | 2,997 |
Total VIPs delivered | 365 |
Total delivered | 3,362 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 965,205 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 5,047 |
Grade 1 upgrades generated | 740 |
Grade 2 upgrades generated | 1,033 |
Grade 3 upgrades generated | 1,381 |
Grade 4 upgrades generated | 1,057 |
Grade 5 upgrades generated | 836 |
Crew |
|
Crew credits earned | 541,206,431 cr |
Crew hired | 22 |
Crew fired | 21 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 54M 3S |