CMDR Emerald DeadEye Flyn profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28,574,606,657 cr |
Credits spent on ships | 4,837,708,690 cr |
Credits spent on outfitting | 5,149,595,666 cr |
Credits spent on repairs | 36,975,653 cr |
Credits spent on fuel | 2,009,889 cr |
Credits spent on munitions | 2,169,996 cr |
Insurance claims | 84 |
Total claim costs | 240,114,900 cr |
Combat |
|
Bounties claimed | 1,939 |
Profit from bounties | 334,211,329 cr |
Combat bonds | 1,571 |
Profit from combat bonds | 464,450,928 cr |
Assassinations | 45 |
Profit from assassinations | 15,723,847 cr |
Highest single reward | 1,780,252 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 186 |
Lifetime fines value | 2,009,701 cr |
Bounties received/earned | 270 |
Lifetime bounty value | 41,576,300 cr |
Highest bounty issued | 5,429,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,599 cr |
Commodities smuggled | 5 |
Average profit | 320 cr |
Highest single transaction | 444 cr |
Trading |
|
Market network | 259 |
Trading profit | 24,718,630,428 cr |
Commodities traded | 263,597 |
Average profit | 24,473,892 cr |
Highest single transaction | 386,891,968 cr |
Mining |
|
Profits from mining | 261,180,578 cr |
Minerals refined | 2,425 |
Materials collected | 25,194 |
Exploration |
|
Systems visited | 12,321 |
Profits from exploration | 3,056,377,428 cr |
Level 2 detailed scans | 46,715 |
Level 3 detailed scans | 46,714 |
Highest payout | 25,270,503 cr |
Total hyperspace distance | 1,163,016 ly |
Total hyperspace jumps | 19,701 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 47,974.01 ly |
Approximate time played | 13W 1D 8H 37M |
Passengers |
|
Total bulk passengers delivered | 7,868 |
Total VIPs delivered | 60,880 |
Total delivered | 68,748 |
Total ejected | 272 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 436,450 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,983 |
Grade 1 upgrades generated | 692 |
Grade 2 upgrades generated | 666 |
Grade 3 upgrades generated | 895 |
Grade 4 upgrades generated | 780 |
Grade 5 upgrades generated | 950 |
Crew |
|
Crew credits earned | 3,767,382,362 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 19M 42S |
Time in gunner role | 6M 14S |