CMDR [FUSION] Striker profile
(Anaconda)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1,840,828,982 cr |
Credits spent on ships | 494,719,156 cr |
Credits spent on outfitting | 1,182,500,203 cr |
Credits spent on repairs | 31,090,513 cr |
Credits spent on fuel | 678,353 cr |
Credits spent on munitions | 6,091,945 cr |
Insurance claims | 28 |
Total claim costs | 277,061,179 cr |
Combat |
|
Bounties claimed | 5,736 |
Profit from bounties | 178,191,795 cr |
Combat bonds | 82 |
Profit from combat bonds | 1,552,583 cr |
Assassinations | 3 |
Profit from assassinations | 2,188,916 cr |
Highest single reward | 525,317 cr |
Skimmers killed | 528 |
Crime |
|
Fines issued | 174 |
Lifetime fines value | 6,277,324 cr |
Bounties received/earned | 491 |
Lifetime bounty value | 328,210 cr |
Highest bounty issued | 9,050 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2,878,335 cr |
Commodities smuggled | 1,461 |
Average profit | 39,977 cr |
Highest single transaction | 958,554 cr |
Trading |
|
Market network | 247 |
Trading profit | 645,637,250 cr |
Commodities traded | 491,770 |
Average profit | 247,371 cr |
Highest single transaction | 1,957,594 cr |
Mining |
|
Profits from mining | 75,690 cr |
Minerals refined | 30 |
Materials collected | 9,519 |
Exploration |
|
Systems visited | 4,520 |
Profits from exploration | 293,955,839 cr |
Level 2 detailed scans | 7,434 |
Level 3 detailed scans | 156,267 |
Highest payout | 3,087,074 cr |
Total hyperspace distance | 137,293 ly |
Total hyperspace jumps | 8,085 |
Max distance from start | 25,843.92 ly |
Approximate time played | 7W 14H 28M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 319,682 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 572 |
Grade 1 upgrades generated | 153 |
Grade 2 upgrades generated | 162 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 24 |