CMDR neo infinity profile
Profile

Commander name:
Current ship:
NEP-LUIS-DE-CAMOES [NEP-LC]
(Krait Phantom)
(Krait Phantom)
Member since:
4 Dec 2020
Distances submitted:
0
Systems visited:
1,154
Systems discovered first:
215

Ranks
Defenceless
Directionless
Federation: None
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,504,612,445 cr |
Credits spent on ships | 266,657,594 cr |
Credits spent on outfitting | 381,121,487 cr |
Credits spent on repairs | 1,121,940 cr |
Credits spent on fuel | 84,392 cr |
Credits spent on munitions | 338,522 cr |
Insurance claims | 9 |
Total claim costs | 22,931,177 cr |
Combat |
|
Bounties claimed | 64 |
Profit from bounties | 2,191,895 cr |
Combat bonds | 4 |
Profit from combat bonds | 116,545 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 275,275 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 8,302 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 13 |
Trading profit | 614,815,785 cr |
Commodities traded | 543 |
Average profit | 26,731,121 cr |
Highest single transaction | 207,509,184 cr |
Mining |
|
Profits from mining | 614,759,294 cr |
Minerals refined | 474 |
Materials collected | 1,518 |
Exploration |
|
Systems visited | 1,675 |
Profits from exploration | 134,396,910 cr |
Level 2 detailed scans | 7,055 |
Level 3 detailed scans | 7,055 |
Highest payout | 4,622,472 cr |
Total hyperspace distance | 68,934 ly |
Total hyperspace jumps | 2,107 |
Max distance from start | 23,469.10 ly |
Max distance from Sol | 24,275.25 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 1W 1D 15H 8M |
Passengers |
|
Total bulk passengers delivered | 19 |
Total VIPs delivered | 2,939 |
Total delivered | 2,958 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 140 |
Grade 1 upgrades generated | 63 |
Grade 2 upgrades generated | 34 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 22 |
Crew |
|
Crew credits earned | 36,084,083 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 39M 24S |
Time in gunner role | 1H 6M 13S |