CMDR Lucy Discovery profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,919,937,745 cr |
Credits spent on ships | 1,495,646,977 cr |
Credits spent on outfitting | 2,695,672,603 cr |
Credits spent on repairs | 4,743,203 cr |
Credits spent on fuel | 243,133 cr |
Credits spent on munitions | 552,624 cr |
Insurance claims | 4 |
Total claim costs | 92,886,760 cr |
Combat |
|
Bounties claimed | 601 |
Profit from bounties | 99,143,913 cr |
Combat bonds | 78 |
Profit from combat bonds | 5,113,278 cr |
Assassinations | 55 |
Profit from assassinations | 77,581,608 cr |
Highest single reward | 1,621,102 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 171,721 cr |
Bounties received/earned | 87 |
Lifetime bounty value | 114,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59,244 cr |
Commodities smuggled | 8 |
Average profit | 9,874 cr |
Highest single transaction | 23,679 cr |
Trading |
|
Market network | 68 |
Trading profit | 345,366,670 cr |
Commodities traded | 16,798 |
Average profit | 2,287,196 cr |
Highest single transaction | 20,364,786 cr |
Mining |
|
Profits from mining | 4,259,140,950 cr |
Minerals refined | 527 |
Materials collected | 7,388 |
Exploration |
|
Systems visited | 1,668 |
Profits from exploration | 116,475,392 cr |
Level 2 detailed scans | 4,133 |
Level 3 detailed scans | 4,132 |
Highest payout | 6,920,000 cr |
Total hyperspace distance | 69,965 ly |
Total hyperspace jumps | 2,733 |
Max distance from start | 21,983.31 ly |
Max distance from Sol | 22,001.15 ly |
Max distance from Colonia | 27,301.45 ly |
Approximate time played | 4W 3D 13H 4M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 16 |
Total delivered | 28 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,450 |
Grade 1 upgrades generated | 228 |
Grade 2 upgrades generated | 257 |
Grade 3 upgrades generated | 296 |
Grade 4 upgrades generated | 260 |
Grade 5 upgrades generated | 409 |
Crew |
|
Crew credits earned | 256,267,592 cr |
Crew hired | 65 |
Crew fired | 64 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 47M 52S |