CMDR The Lowfyrr profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,073,695,136 cr |
Credits spent on ships | 1,384,310,172 cr |
Credits spent on outfitting | 3,599,765,527 cr |
Credits spent on repairs | 74,923,818 cr |
Credits spent on fuel | 3,018,575 cr |
Credits spent on munitions | 4,117,059 cr |
Insurance claims | 119 |
Total claim costs | 1,680,010,379 cr |
Combat |
|
Bounties claimed | 7,127 |
Profit from bounties | 897,128,028 cr |
Combat bonds | 3,607 |
Profit from combat bonds | 459,506,261 cr |
Assassinations | 17 |
Profit from assassinations | 4,058,475 cr |
Highest single reward | 1,541,903 cr |
Skimmers killed | 161 |
Crime |
|
Fines issued | 381 |
Lifetime fines value | 22,329,982 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 76,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 4,638,271 cr |
Commodities smuggled | 719 |
Average profit | 77,305 cr |
Highest single transaction | 3,187,184 cr |
Trading |
|
Market network | 206 |
Trading profit | 2,207,800,490 cr |
Commodities traded | 430,235 |
Average profit | 1,616,252 cr |
Highest single transaction | 99,182,240 cr |
Mining |
|
Profits from mining | 14,024,963,403 cr |
Minerals refined | 10,460 |
Materials collected | 44,834 |
Exploration |
|
Systems visited | 4,265 |
Profits from exploration | 629,146,863 cr |
Level 2 detailed scans | 34,699 |
Level 3 detailed scans | 34,699 |
Highest payout | 12,650,075 cr |
Total hyperspace distance | 353,952 ly |
Total hyperspace jumps | 16,843 |
Max distance from start | 2,664.34 ly |
Max distance from Sol | 6,118.05 ly |
Max distance from Colonia | 23,624.41 ly |
Approximate time played | 32W 3D 21H 54M |
Passengers |
|
Total bulk passengers delivered | 1,568 |
Total VIPs delivered | 0 |
Total delivered | 1,568 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2,320 |
Total profit | 48,730,417 cr |
Total rescue transactions | 100 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 2,100 |
Grade 1 upgrades generated | 359 |
Grade 2 upgrades generated | 418 |
Grade 3 upgrades generated | 556 |
Grade 4 upgrades generated | 396 |
Grade 5 upgrades generated | 371 |
Crew |
|
Crew credits earned | 2,609,233,669 cr |
Crew hired | 1 |
Crew lost | 24 |