CMDR iPeer profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,967,884,431 cr |
Credits spent on ships | 1,861,088,800 cr |
Credits spent on outfitting | 3,109,190,201 cr |
Credits spent on repairs | 7,364,265 cr |
Credits spent on fuel | 379,591 cr |
Credits spent on munitions | 1,079,660 cr |
Insurance claims | 12 |
Total claim costs | 18,271,114 cr |
Combat |
|
Bounties claimed | 7,261 |
Profit from bounties | 619,612,019 cr |
Combat bonds | 379 |
Profit from combat bonds | 14,881,537 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 494,402 cr |
Skimmers killed | 147 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 2,726,853 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 44,705 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,213,375 cr |
Commodities smuggled | 124 |
Average profit | 202,229 cr |
Highest single transaction | 1,207,255 cr |
Trading |
|
Market network | 138 |
Trading profit | 786,445,326 cr |
Commodities traded | 311,196 |
Average profit | 665,351 cr |
Highest single transaction | 143,148,200 cr |
Mining |
|
Profits from mining | 166,212,527 cr |
Minerals refined | 1,494 |
Materials collected | 15,757 |
Exploration |
|
Systems visited | 9,595 |
Profits from exploration | 1,346,117,957 cr |
Level 2 detailed scans | 7,984 |
Level 3 detailed scans | 14,608 |
Highest payout | 25,431,720 cr |
Total hyperspace distance | 515,570 ly |
Total hyperspace jumps | 12,709 |
Max distance from start | 26,021.20 ly |
Max distance from Sol | 26,076.46 ly |
Max distance from Colonia | 28,589.94 ly |
Approximate time played | 6W 4D 21H 11M |
Passengers |
|
Total bulk passengers delivered | 7,906 |
Total VIPs delivered | 455 |
Total delivered | 8,361 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 17,216 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 2,122 |
Grade 1 upgrades generated | 760 |
Grade 2 upgrades generated | 165 |
Grade 3 upgrades generated | 544 |
Grade 4 upgrades generated | 300 |
Grade 5 upgrades generated | 353 |
Crew |
|
Crew credits earned | 220,646,719 cr |
Crew hired | 44 |
Crew fired | 43 |
Multi-Crew |
|
Total time in multi-crew | 12H 41M 51S |
Time in gunner role | 2H 9M 43S |
Time in fighter con role | 1H 15M 1S |
Total credits accrued | 561,923 cr |