CMDR Bachanatus profile
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Federation: Cadet
Empire: Serf
Balance |
|
---|---|
Current assets | 1,354,451,471 cr |
Credits spent on ships | 417,467,109 cr |
Credits spent on outfitting | 824,526,568 cr |
Credits spent on repairs | 2,393,139 cr |
Credits spent on fuel | 63,835 cr |
Credits spent on munitions | 353,555 cr |
Insurance claims | 13 |
Total claim costs | 46,828,504 cr |
Combat |
|
Bounties claimed | 345 |
Profit from bounties | 37,117,726 cr |
Combat bonds | 48 |
Profit from combat bonds | 2,563,076 cr |
Assassinations | 62 |
Profit from assassinations | 19,910,126 cr |
Highest single reward | 178,300 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 7,400 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 43,900 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 119,610 cr |
Commodities smuggled | 12 |
Average profit | 10,874 cr |
Highest single transaction | 44,342 cr |
Trading |
|
Market network | 60 |
Trading profit | 303,773,731 cr |
Commodities traded | 2,718 |
Average profit | 1,446,542 cr |
Highest single transaction | 40,695,756 cr |
Mining |
|
Profits from mining | 288,460,557 cr |
Minerals refined | 1,764 |
Materials collected | 6,079 |
Exploration |
|
Systems visited | 2,494 |
Profits from exploration | 1,070,063,118 cr |
Level 2 detailed scans | 29,636 |
Level 3 detailed scans | 29,636 |
Highest payout | 15,849,826 cr |
Total hyperspace distance | 137,477 ly |
Total hyperspace jumps | 2,861 |
Max distance from start | 22,019.31 ly |
Max distance from Sol | 22,037.19 ly |
Max distance from Colonia | 25,595.61 ly |
Approximate time played | 3W 8H 30M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 20 |
Total delivered | 20 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 490,034 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 457 |
Grade 1 upgrades generated | 162 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 93 |
Grade 4 upgrades generated | 71 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 86,780,189 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 13H 2M 40S |
Time in gunner role | 3H 18M 46S |
Time in fighter con role | 2H 16M 53S |
Total credits accrued | 1,906,329 cr |