CMDR Vex012 profile

Profile
Commander name:
Current ship:
VEXPLORER [VE-29D]
(Diamondback Explorer)
 
Member since:
29 Dec 2020
 
Distances submitted:
0
 
Systems visited:
3,635
Systems discovered first:
888
 
Balance:
395,631,159 Cr
Ranks

65%

3%

2%

Mostly Defenceless

82%

Compiler

35%

17%

Federation: Lieutenant

69%

Empire: Duke

13%
Credits
Flight log heatmap
Statistics

Balance

Current assets 2,782,747,814 cr
Credits spent on ships 543,131,246 cr
Credits spent on outfitting 1,848,855,386 cr
Credits spent on repairs 6,207,224 cr
Credits spent on fuel 299,397 cr
Credits spent on munitions 241,105 cr
Insurance claims 23
Total claim costs 99,070,766 cr

Combat

Bounties claimed 243
Profit from bounties 31,329,930 cr
Combat bonds 45
Profit from combat bonds 27,483,600 cr
Assassinations 18
Profit from assassinations 4,357,574 cr
Highest single reward 946,476 cr
Skimmers killed 18

Crime

Fines issued 73
Lifetime fines value 783,146 cr
Bounties received/earned 19
Lifetime bounty value 13,900 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 5
Black market profit 19,872 cr
Commodities smuggled 5
Average profit 3,974 cr
Highest single transaction 4,302 cr

Trading

Market network 98
Trading profit 1,800,045,310 cr
Commodities traded 169,137
Average profit 5,625,142 cr
Highest single transaction 21,858,816 cr

Mining

Profits from mining 336,487,484 cr
Minerals refined 239
Materials collected 3,157

Exploration

Systems visited 2,854
Profits from exploration 319,274,924 cr
Level 2 detailed scans 6,868
Level 3 detailed scans 6,868
Highest payout 10,977,490 cr
Total hyperspace distance 153,216 ly
Total hyperspace jumps 3,873
Max distance from start 25,901.44 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 22,550.96 ly
Approximate time played 3W 17H 58M

Passengers

Total bulk passengers delivered 40
Total VIPs delivered 478
Total delivered 518
Total ejected 4

Crafting

Number of engineers used 9
Number of upgrades generated 318
Grade 1 upgrades generated 99
Grade 2 upgrades generated 95
Grade 3 upgrades generated 60
Grade 4 upgrades generated 46
Grade 5 upgrades generated 18

Crew

Crew credits earned 42,445,974 cr
Crew hired 10
Crew fired 9
Crew lost 2

Multi-Crew

Total time in multi-crew 1H 15M 55S
Time in gunner role 8M 19S
Time in fighter con role 7M 27S
Total credits accrued 13,758 cr