CMDR Pirate Captain X profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 5,418,117,277 cr |
Credits spent on ships | 766,150,845 cr |
Credits spent on outfitting | 2,027,631,163 cr |
Credits spent on repairs | 15,210,477 cr |
Credits spent on fuel | 547,652 cr |
Credits spent on munitions | 2,676,519 cr |
Insurance claims | 97 |
Total claim costs | 317,165,068 cr |
Combat |
|
Bounties claimed | 1,966 |
Profit from bounties | 249,407,310 cr |
Combat bonds | 764 |
Profit from combat bonds | 159,910,945 cr |
Assassinations | 49 |
Profit from assassinations | 47,887,576 cr |
Highest single reward | 1,334,700 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 153 |
Lifetime fines value | 1,033,172 cr |
Bounties received/earned | 2,125 |
Lifetime bounty value | 10,151,615 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 61,349 cr |
Commodities smuggled | 13 |
Average profit | 5,577 cr |
Highest single transaction | 27,198 cr |
Trading |
|
Market network | 129 |
Trading profit | 56,971,835 cr |
Commodities traded | 42,040 |
Average profit | 134,368 cr |
Highest single transaction | 5,615,856 cr |
Mining |
|
Profits from mining | 2,045,618,528 cr |
Minerals refined | 25 |
Materials collected | 17,779 |
Exploration |
|
Systems visited | 5,894 |
Profits from exploration | 826,496,649 cr |
Level 2 detailed scans | 34,461 |
Level 3 detailed scans | 34,119 |
Highest payout | 17,315,722 cr |
Total hyperspace distance | 233,859 ly |
Total hyperspace jumps | 9,415 |
Max distance from start | 21,960.39 ly |
Max distance from Sol | 21,575.99 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 9W 2D 6H 31M |
Passengers |
|
Total bulk passengers delivered | 15,183 |
Total VIPs delivered | 507 |
Total delivered | 15,690 |
Total ejected | 67 |
Search and Rescue |
|
Total items rescued | 186 |
Total profit | 3,802,058 cr |
Total rescue transactions | 47 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,275 |
Grade 1 upgrades generated | 273 |
Grade 2 upgrades generated | 319 |
Grade 3 upgrades generated | 317 |
Grade 4 upgrades generated | 230 |
Grade 5 upgrades generated | 136 |
Crew |
|
Crew credits earned | 734,784,470 cr |
Crew hired | 16 |
Crew fired | 2 |
Crew lost | 37 |
Multi-Crew |
|
Total time in multi-crew | 17H 57M 1S |
Time in fighter con role | 7M 5S |