CMDR Joe Murdock profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,748,319,887 cr |
Credits spent on ships | 676,480,879 cr |
Credits spent on outfitting | 1,853,069,125 cr |
Credits spent on repairs | 39,814,191 cr |
Credits spent on fuel | 287,569 cr |
Credits spent on munitions | 5,745,240 cr |
Insurance claims | 29 |
Total claim costs | 133,314,598 cr |
Combat |
|
Bounties claimed | 1,368 |
Profit from bounties | 319,736,358 cr |
Combat bonds | 685 |
Profit from combat bonds | 711,148,067 cr |
Assassinations | 169 |
Profit from assassinations | 118,507,888 cr |
Highest single reward | 338,760 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 245 |
Lifetime fines value | 828,556 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 1,259,000 cr |
Highest bounty issued | 485,600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 293,967 cr |
Commodities smuggled | 33 |
Average profit | 16,332 cr |
Highest single transaction | 148,255 cr |
Trading |
|
Market network | 117 |
Trading profit | 4,498,604,738 cr |
Commodities traded | 45,057 |
Average profit | 10,086,558 cr |
Highest single transaction | 221,641,984 cr |
Mining |
|
Profits from mining | 4,167,125,511 cr |
Minerals refined | 4,233 |
Materials collected | 41,745 |
Exploration |
|
Systems visited | 30,701 |
Profits from exploration | 13,351,140,401 cr |
Level 2 detailed scans | 282,050 |
Level 3 detailed scans | 282,050 |
Highest payout | 23,657,938 cr |
Total hyperspace distance | 1,882,804 ly |
Total hyperspace jumps | 32,834 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,882.35 ly |
Approximate time played | 24W 1D 23H 30M |
Passengers |
|
Total bulk passengers delivered | 10,401 |
Total VIPs delivered | 113 |
Total delivered | 10,514 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 1,614,121 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,816 |
Grade 1 upgrades generated | 442 |
Grade 2 upgrades generated | 570 |
Grade 3 upgrades generated | 799 |
Grade 4 upgrades generated | 828 |
Grade 5 upgrades generated | 1,177 |