CMDR La Cross profile
Profile

Commander name:
Current ship:
Cobra Mk III
Member since:
3 Jan 2021
Distances submitted:
0
Systems visited:
2,837
Systems discovered first:
529
Balance:
1,974,659,713 Cr

Ranks
Defenceless
Mostly Directionless
Federation: Recruit
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2,275,813,960 cr |
Credits spent on ships | 207,442,883 cr |
Credits spent on outfitting | 195,589,519 cr |
Credits spent on repairs | 1,826,808 cr |
Credits spent on fuel | 216,666 cr |
Credits spent on munitions | 75,156 cr |
Insurance claims | 24 |
Total claim costs | 58,572,071 cr |
Combat |
|
Bounties claimed | 12 |
Profit from bounties | 371,284 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 1,350,760 cr |
Highest single reward | 11,455 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 9,500 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 7,550 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 51 |
Trading profit | 1,623,843,829 cr |
Commodities traded | 59,679 |
Average profit | 8,457,520 cr |
Highest single transaction | 58,140,808 cr |
Mining |
|
Profits from mining | 182,775,947 cr |
Minerals refined | 593 |
Materials collected | 2,322 |
Exploration |
|
Systems visited | 2,379 |
Profits from exploration | 320,017,275 cr |
Level 2 detailed scans | 15,785 |
Level 3 detailed scans | 15,785 |
Highest payout | 8,560,232 cr |
Total hyperspace distance | 84,525 ly |
Total hyperspace jumps | 3,276 |
Max distance from start | 26,130.79 ly |
Max distance from Sol | 26,162.71 ly |
Max distance from Colonia | 22,587.47 ly |
Approximate time played | 4W 5D 4H 51M |
Passengers |
|
Total bulk passengers delivered | 39 |
Total VIPs delivered | 911 |
Total delivered | 950 |
Total ejected | 55 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 78 |
Grade 1 upgrades generated | 18 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 198,641,656 cr |
Crew hired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 52M 10S |
Time in gunner role | 14M 48S |