CMDR Craysonn profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,769,186,156 cr |
Credits spent on ships | 1,550,523,993 cr |
Credits spent on outfitting | 5,259,740,967 cr |
Credits spent on repairs | 20,567,405 cr |
Credits spent on fuel | 569,916 cr |
Credits spent on munitions | 745,701 cr |
Insurance claims | 38 |
Total claim costs | 357,980,885 cr |
Combat |
|
Bounties claimed | 1,982 |
Profit from bounties | 494,563,449 cr |
Combat bonds | 683 |
Profit from combat bonds | 1,035,362,346 cr |
Assassinations | 1 |
Profit from assassinations | 171,883 cr |
Highest single reward | 1,483,807 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 372 |
Lifetime fines value | 52,283,261 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 211,942 cr |
Highest bounty issued | 11,625 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 42,611 cr |
Commodities smuggled | 131 |
Average profit | 5,326 cr |
Highest single transaction | 9,864 cr |
Trading |
|
Market network | 137 |
Trading profit | 11,397,097,962 cr |
Commodities traded | 372,586 |
Average profit | 11,431,392 cr |
Highest single transaction | 243,689,424 cr |
Mining |
|
Profits from mining | 2,864,803,075 cr |
Minerals refined | 14,603 |
Materials collected | 11,539 |
Exploration |
|
Systems visited | 3,906 |
Profits from exploration | 89,989,154 cr |
Level 2 detailed scans | 7,271 |
Level 3 detailed scans | 7,271 |
Highest payout | 3,192,686 cr |
Total hyperspace distance | 232,449 ly |
Total hyperspace jumps | 5,872 |
Max distance from start | 26,116.94 ly |
Max distance from Sol | 26,172.65 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 7W 3D 10H 34M |
Passengers |
|
Total bulk passengers delivered | 8,258 |
Total VIPs delivered | 2,501 |
Total delivered | 10,759 |
Total ejected | 135 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,210 |
Grade 1 upgrades generated | 214 |
Grade 2 upgrades generated | 164 |
Grade 3 upgrades generated | 212 |
Grade 4 upgrades generated | 243 |
Grade 5 upgrades generated | 377 |
Crew |
|
Crew credits earned | 1,366,461,327 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 55S |