CMDR Toa Targus profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 5,632,585,200 cr |
Credits spent on ships | 616,443,193 cr |
Credits spent on outfitting | 1,990,353,638 cr |
Credits spent on repairs | 12,087,681 cr |
Credits spent on fuel | 58,796 cr |
Credits spent on munitions | 342,944 cr |
Insurance claims | 22 |
Total claim costs | 135,815,445 cr |
Combat |
|
Bounties claimed | 1,563 |
Profit from bounties | 230,032,776 cr |
Combat bonds | 1,073 |
Profit from combat bonds | 72,211,545 cr |
Assassinations | 72 |
Profit from assassinations | 25,955,380 cr |
Highest single reward | 753,064 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 16,027 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 177,500 cr |
Highest bounty issued | 65,900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 155,876 cr |
Commodities smuggled | 9 |
Average profit | 17,320 cr |
Highest single transaction | 139,853 cr |
Trading |
|
Market network | 67 |
Trading profit | 1,154,691,729 cr |
Commodities traded | 34,784 |
Average profit | 1,503,505 cr |
Highest single transaction | 98,674,240 cr |
Mining |
|
Profits from mining | 1,000,811,945 cr |
Minerals refined | 10,415 |
Materials collected | 21,636 |
Exploration |
|
Systems visited | 6,380 |
Profits from exploration | 4,253,825,457 cr |
Level 2 detailed scans | 68,051 |
Level 3 detailed scans | 68,049 |
Highest payout | 18,391,471 cr |
Total hyperspace distance | 340,325 ly |
Total hyperspace jumps | 7,131 |
Max distance from start | 45,845.92 ly |
Max distance from Sol | 45,886.41 ly |
Max distance from Colonia | 37,852.52 ly |
Approximate time played | 7W 2D 8H 11M |
Passengers |
|
Total bulk passengers delivered | 2,392 |
Total VIPs delivered | 9 |
Total delivered | 2,401 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61,173 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,219 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 250 |
Grade 3 upgrades generated | 268 |
Grade 4 upgrades generated | 250 |
Grade 5 upgrades generated | 214 |