CMDR theFisher86 profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,754,443,968 cr |
Credits spent on ships | 296,360,109 cr |
Credits spent on outfitting | 766,661,369 cr |
Credits spent on repairs | 7,190,733 cr |
Credits spent on fuel | 216,896 cr |
Credits spent on munitions | 980,877 cr |
Insurance claims | 78 |
Total claim costs | 272,583,803 cr |
Combat |
|
Bounties claimed | 138 |
Profit from bounties | 3,387,517 cr |
Combat bonds | 79 |
Profit from combat bonds | 2,612,225 cr |
Assassinations | 23 |
Profit from assassinations | 7,010,182 cr |
Highest single reward | 281,650 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 4,599,188 cr |
Bounties received/earned | 332 |
Lifetime bounty value | 347,190 cr |
Highest bounty issued | 12,545 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 30,215,583 cr |
Commodities smuggled | 554 |
Average profit | 1,438,837 cr |
Highest single transaction | 5,635,680 cr |
Trading |
|
Market network | 129 |
Trading profit | 3,170,299,635 cr |
Commodities traded | 12,024 |
Average profit | 9,435,416 cr |
Highest single transaction | 381,950,080 cr |
Mining |
|
Profits from mining | 3,135,141,999 cr |
Minerals refined | 3,239 |
Materials collected | 4,758 |
Exploration |
|
Systems visited | 1,953 |
Profits from exploration | 2,842,243 cr |
Level 2 detailed scans | 193 |
Level 3 detailed scans | 51 |
Highest payout | 131,385 cr |
Total hyperspace distance | 50,064 ly |
Total hyperspace jumps | 3,220 |
Max distance from start | 1,364.55 ly |
Max distance from Sol | 1,344.50 ly |
Max distance from Colonia | 23,289.52 ly |
Approximate time played | 3W 2D 6H 13M |
Passengers |
|
Total bulk passengers delivered | 298 |
Total VIPs delivered | 56 |
Total delivered | 354 |
Total ejected | 58 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 126 |
Grade 1 upgrades generated | 90 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 363,962,777 cr |
Crew hired | 2 |
Crew lost | 1 |