CMDR Volnayga profile
(Asp Explorer)
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 5,939,715,243 cr |
Credits spent on ships | 1,233,397,278 cr |
Credits spent on outfitting | 1,974,001,704 cr |
Credits spent on repairs | 8,727,672 cr |
Credits spent on fuel | 211,341 cr |
Credits spent on munitions | 1,667,206 cr |
Insurance claims | 71 |
Total claim costs | 318,321,705 cr |
Combat |
|
Bounties claimed | 47 |
Profit from bounties | 9,459,467 cr |
Combat bonds | 33 |
Profit from combat bonds | 1,646,724 cr |
Assassinations | 2 |
Profit from assassinations | 220,565 cr |
Highest single reward | 344,392 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 1,542,246 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 64,200 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 649,218 cr |
Commodities smuggled | 91 |
Average profit | 64,922 cr |
Highest single transaction | 362,480 cr |
Trading |
|
Market network | 40 |
Trading profit | 11,459,616 cr |
Commodities traded | 19,441 |
Average profit | 111,258 cr |
Highest single transaction | 42,710,808 cr |
Mining |
|
Profits from mining | 5,338,537,821 cr |
Minerals refined | 293 |
Materials collected | 8,581 |
Exploration |
|
Systems visited | 5,597 |
Profits from exploration | 847,880,964 cr |
Level 2 detailed scans | 46,097 |
Level 3 detailed scans | 46,096 |
Highest payout | 17,055,443 cr |
Total hyperspace distance | 373,659 ly |
Total hyperspace jumps | 6,535 |
Max distance from start | 35,524.10 ly |
Max distance from Sol | 37,000.01 ly |
Max distance from Colonia | 30,021.34 ly |
Approximate time played | 12W 8H 3M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 181,940 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,008 |
Grade 1 upgrades generated | 316 |
Grade 2 upgrades generated | 253 |
Grade 3 upgrades generated | 235 |
Grade 4 upgrades generated | 149 |
Grade 5 upgrades generated | 55 |
Crew |
|
Crew credits earned | 272,005,362 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 37M 35S |
Time in gunner role | 1M 44S |
Time in fighter con role | 1M 36S |