CMDR Ranrock profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 366,075,550 cr |
Credits spent on ships | 164,007,617 cr |
Credits spent on outfitting | 196,829,130 cr |
Credits spent on repairs | 175,931 cr |
Credits spent on fuel | 54,332 cr |
Credits spent on munitions | 16,262 cr |
Insurance claims | 12 |
Total claim costs | 7,174,186 cr |
Combat |
|
Bounties claimed | 144 |
Profit from bounties | 271,150 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 30,750 cr |
Skimmers killed | 55 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 1,700 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 200 cr |
Highest bounty issued | 100 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 29,664 cr |
Commodities smuggled | 2 |
Average profit | 29,664 cr |
Highest single transaction | 29,664 cr |
Trading |
|
Market network | 35 |
Trading profit | 141,548,069 cr |
Commodities traded | 14,626 |
Average profit | 1,286,801 cr |
Highest single transaction | 5,642,000 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 4,219 |
Exploration |
|
Systems visited | 1,276 |
Profits from exploration | 219,383,666 cr |
Level 2 detailed scans | 8,884 |
Level 3 detailed scans | 8,884 |
Highest payout | 8,099,212 cr |
Total hyperspace distance | 60,345 ly |
Total hyperspace jumps | 1,424 |
Max distance from start | 21,982.65 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 23,289.52 ly |
Approximate time played | 2W 5D 10H 41M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 10 |
Total delivered | 10 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91,057 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 162 |
Grade 1 upgrades generated | 80 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 13 |
Multi-Crew |
|
Total time in multi-crew | 7M 34S |