CMDR Trinity Star profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 91,396,166,419 cr |
Credits spent on ships | 2,515,401,854 cr |
Credits spent on outfitting | 9,145,671,462 cr |
Credits spent on repairs | 119,277,928 cr |
Credits spent on fuel | 2,530,428 cr |
Credits spent on munitions | 5,368,659 cr |
Insurance claims | 31 |
Total claim costs | 180,253,459 cr |
Combat |
|
Bounties claimed | 104,836 |
Profit from bounties | 4,983,191,559 cr |
Combat bonds | 9,696 |
Profit from combat bonds | 177,040,246 cr |
Assassinations | 908 |
Profit from assassinations | 781,617,172 cr |
Highest single reward | 1,972,736 cr |
Skimmers killed | 337 |
Crime |
|
Fines issued | 272 |
Lifetime fines value | 6,113,995 cr |
Bounties received/earned | 238 |
Lifetime bounty value | 119,665 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 262,898,577 cr |
Commodities smuggled | 187,544 |
Average profit | 418,628 cr |
Highest single transaction | 1,553,700 cr |
Trading |
|
Market network | 269 |
Trading profit | 79,765,860,253 cr |
Commodities traded | 610,337 |
Average profit | 28,911,149 cr |
Highest single transaction | 1,187,269,920 cr |
Mining |
|
Profits from mining | 77,185,820,264 cr |
Minerals refined | 55,907 |
Materials collected | 36,692 |
Exploration |
|
Systems visited | 21,751 |
Profits from exploration | 1,126,223,022 cr |
Level 2 detailed scans | 4,947 |
Level 3 detailed scans | 67,764 |
Highest payout | 12,200,316 cr |
Total hyperspace distance | 974,482 ly |
Total hyperspace jumps | 39,861 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 56W 6D 21H 53M |
Passengers |
|
Total bulk passengers delivered | 42,858 |
Total VIPs delivered | 1,285 |
Total delivered | 44,143 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 28,135 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3,506 |
Grade 1 upgrades generated | 1,489 |
Grade 2 upgrades generated | 226 |
Grade 3 upgrades generated | 363 |
Grade 4 upgrades generated | 301 |
Grade 5 upgrades generated | 1,127 |
Crew |
|
Crew credits earned | 6,674,161,961 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 30M 20S |