CMDR Precambrianmollusc profile
(Krait Phantom)
Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 3,704,950,656 cr |
Credits spent on ships | 744,172,609 cr |
Credits spent on outfitting | 2,053,056,045 cr |
Credits spent on repairs | 21,965,978 cr |
Credits spent on fuel | 418,828 cr |
Credits spent on munitions | 1,762,201 cr |
Insurance claims | 23 |
Total claim costs | 144,830,908 cr |
Combat |
|
Bounties claimed | 2,140 |
Profit from bounties | 518,817,352 cr |
Combat bonds | 2,526 |
Profit from combat bonds | 194,463,199 cr |
Assassinations | 40 |
Profit from assassinations | 48,540,169 cr |
Highest single reward | 1,118,129 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 13,000 cr |
Bounties received/earned | 115 |
Lifetime bounty value | 347,100 cr |
Highest bounty issued | 101,800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 840,746 cr |
Commodities smuggled | 288 |
Average profit | 120,107 cr |
Highest single transaction | 399,078 cr |
Trading |
|
Market network | 105 |
Trading profit | 1,369,344,381 cr |
Commodities traded | 48,110 |
Average profit | 2,806,034 cr |
Highest single transaction | 103,229,532 cr |
Mining |
|
Profits from mining | 799,115,006 cr |
Minerals refined | 6,263 |
Materials collected | 27,523 |
Exploration |
|
Systems visited | 9,175 |
Profits from exploration | 1,350,792,961 cr |
Level 2 detailed scans | 50,555 |
Level 3 detailed scans | 50,546 |
Highest payout | 14,016,136 cr |
Total hyperspace distance | 557,601 ly |
Total hyperspace jumps | 10,673 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 4D 18H 29M |
Passengers |
|
Total bulk passengers delivered | 1,611 |
Total VIPs delivered | 1,197 |
Total delivered | 2,808 |
Total ejected | 285 |
Search and Rescue |
|
Total items rescued | 63 |
Total profit | 1,639,215 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,144 |
Grade 1 upgrades generated | 319 |
Grade 2 upgrades generated | 343 |
Grade 3 upgrades generated | 507 |
Grade 4 upgrades generated | 451 |
Grade 5 upgrades generated | 524 |
Crew |
|
Crew credits earned | 690,410,331 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 8 |