CMDR merlinsan profile
(Dolphin)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 56,621,244,265 cr |
Credits spent on ships | 1,263,756,446 cr |
Credits spent on outfitting | 2,787,721,306 cr |
Credits spent on repairs | 15,257,948 cr |
Credits spent on fuel | 712,832 cr |
Credits spent on munitions | 1,145,021 cr |
Insurance claims | 67 |
Total claim costs | 205,856,272 cr |
Combat |
|
Bounties claimed | 4,930 |
Profit from bounties | 347,263,099 cr |
Combat bonds | 656 |
Profit from combat bonds | 43,619,270 cr |
Assassinations | 201 |
Profit from assassinations | 47,634,665 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 892 |
Crime |
|
Fines issued | 924 |
Lifetime fines value | 720,083 cr |
Bounties received/earned | 5,772 |
Lifetime bounty value | 204,611,000 cr |
Highest bounty issued | 261,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2,592,188 cr |
Commodities smuggled | 283 |
Average profit | 26,724 cr |
Highest single transaction | 164,055 cr |
Trading |
|
Market network | 332 |
Trading profit | 28,485,183,922 cr |
Commodities traded | 220,579 |
Average profit | 15,616,877 cr |
Highest single transaction | 446,417,065 cr |
Mining |
|
Profits from mining | 27,710,930,289 cr |
Minerals refined | 89,418 |
Materials collected | 33,214 |
Exploration |
|
Systems visited | 24,201 |
Profits from exploration | 8,675,625,670 cr |
Level 2 detailed scans | 241,453 |
Level 3 detailed scans | 241,452 |
Highest payout | 19,749,918 cr |
Total hyperspace distance | 737,957 ly |
Total hyperspace jumps | 28,487 |
Max distance from start | 49,421.23 ly |
Max distance from Sol | 52,888.14 ly |
Max distance from Colonia | 40,668.77 ly |
Approximate time played | 38W 6D 8H 40M |
Passengers |
|
Total bulk passengers delivered | 3,901 |
Total VIPs delivered | 99 |
Total delivered | 4,000 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 651 |
Total profit | 32,208,304 cr |
Total rescue transactions | 91 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2,110 |
Grade 1 upgrades generated | 230 |
Grade 2 upgrades generated | 315 |
Grade 3 upgrades generated | 397 |
Grade 4 upgrades generated | 512 |
Grade 5 upgrades generated | 656 |
Crew |
|
Crew credits earned | 874,105,638 cr |
Crew hired | 2 |
Crew fired | 2 |