CMDR robalot profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,935,408,243 cr |
Credits spent on ships | 951,929,437 cr |
Credits spent on outfitting | 3,659,149,030 cr |
Credits spent on repairs | 32,243,670 cr |
Credits spent on fuel | 722,762 cr |
Credits spent on munitions | 24,637,095 cr |
Insurance claims | 38 |
Total claim costs | 281,278,679 cr |
Combat |
|
Bounties claimed | 9,211 |
Profit from bounties | 1,856,240,804 cr |
Combat bonds | 13,171 |
Profit from combat bonds | 4,639,909,868 cr |
Assassinations | 118 |
Profit from assassinations | 206,060,118 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 471 |
Lifetime fines value | 12,289,020 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 207,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 30,767 cr |
Commodities smuggled | 2 |
Average profit | 15,384 cr |
Highest single transaction | 29,852 cr |
Trading |
|
Market network | 60 |
Trading profit | 700,578,828 cr |
Commodities traded | 23,207 |
Average profit | 2,054,483 cr |
Highest single transaction | 203,176,704 cr |
Mining |
|
Profits from mining | 2,826,514,299 cr |
Minerals refined | 315 |
Materials collected | 21,387 |
Exploration |
|
Systems visited | 2,056 |
Profits from exploration | 59,268,321 cr |
Level 2 detailed scans | 4,114 |
Level 3 detailed scans | 4,114 |
Highest payout | 2,698,036 cr |
Total hyperspace distance | 128,646 ly |
Total hyperspace jumps | 6,876 |
Max distance from start | 5,214.90 ly |
Approximate time played | 17W 5D 5H 7M |
Passengers |
|
Total bulk passengers delivered | 1,887 |
Total VIPs delivered | 25 |
Total delivered | 1,912 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 189 |
Total profit | 5,542,413 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,561 |
Grade 1 upgrades generated | 404 |
Grade 2 upgrades generated | 441 |
Grade 3 upgrades generated | 568 |
Grade 4 upgrades generated | 601 |
Grade 5 upgrades generated | 547 |
Crew |
|
Crew credits earned | 897,988,653 cr |
Crew hired | 11 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 30M 21S |
Time in gunner role | 1H 33M 3S |
Time in fighter con role | 43M 36S |
Total credits accrued | 1,849,007 cr |