CMDR Afterglow [SecB] profile

(Krait MkII)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 173,528,532,943 cr |
Credits spent on ships | 2,072,713,995 cr |
Credits spent on outfitting | 14,799,342,360 cr |
Credits spent on repairs | 127,801,341 cr |
Credits spent on fuel | 7,154,871 cr |
Credits spent on munitions | 42,834,202 cr |
Insurance claims | 96 |
Total claim costs | 170,525,533 cr |
Combat |
|
Bounties claimed | 184,565 |
Profit from bounties | 24,582,380,127 cr |
Combat bonds | 47,094 |
Profit from combat bonds | 20,422,102,984 cr |
Assassinations | 1,545 |
Profit from assassinations | 2,520,068,821 cr |
Highest single reward | 2,596,440 cr |
Skimmers killed | 1,515 |
Crime |
|
Fines issued | 1,641 |
Lifetime fines value | 3,938,722 cr |
Bounties received/earned | 3,797 |
Lifetime bounty value | 7,287,310 cr |
Highest bounty issued | 13,630 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 13,270,982 cr |
Commodities smuggled | 343 |
Average profit | 147,455 cr |
Highest single transaction | 4,470,528 cr |
Trading |
|
Market network | 405 |
Trading profit | 4,033,496,593 cr |
Commodities traded | 1,045,721 |
Average profit | 741,997 cr |
Highest single transaction | 736,684,000 cr |
Mining |
|
Profits from mining | 2,399,735,336 cr |
Minerals refined | 10,572 |
Materials collected | 82,651 |
Exploration |
|
Systems visited | 50,125 |
Profits from exploration | 3,640,357,377 cr |
Level 2 detailed scans | 149,910 |
Level 3 detailed scans | 213,783 |
Highest payout | 16,041,537 cr |
Total hyperspace distance | 3,399,258 ly |
Total hyperspace jumps | 99,348 |
Max distance from start | 65,315.80 ly |
Max distance from Sol | 65,359.00 ly |
Max distance from Colonia | 46,284.16 ly |
Approximate time played | 77W 6D 18H 56M |
Passengers |
|
Total bulk passengers delivered | 3,589 |
Total VIPs delivered | 507 |
Total delivered | 4,096 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 2,034 |
Total profit | 75,196,406 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,779 |
Grade 1 upgrades generated | 469 |
Grade 2 upgrades generated | 480 |
Grade 3 upgrades generated | 803 |
Grade 4 upgrades generated | 1,167 |
Grade 5 upgrades generated | 3,860 |
Crew |
|
Crew credits earned | 11,708,500,004 cr |
Crew hired | 45 |
Crew fired | 42 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3D 2H 24M 53S |
Time in gunner role | 6H 46M 53S |
Time in fighter con role | 59M 38S |
Total credits accrued | 5,776,789 cr |