CMDR The Elessar profile
(Krait Mk II)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 10,654,581,109 cr |
Credits spent on ships | 1,212,801,824 cr |
Credits spent on outfitting | 1,867,277,478 cr |
Credits spent on repairs | 15,543,542 cr |
Credits spent on fuel | 578,347 cr |
Credits spent on munitions | 1,116,239 cr |
Insurance claims | 30 |
Total claim costs | 252,429,965 cr |
Combat |
|
Bounties claimed | 2,616 |
Profit from bounties | 522,953,479 cr |
Combat bonds | 706 |
Profit from combat bonds | 606,094,105 cr |
Assassinations | 284 |
Profit from assassinations | 104,599,886 cr |
Highest single reward | 1,474,339 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 580,084 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 28,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 111,604 cr |
Commodities smuggled | 74 |
Average profit | 7,972 cr |
Highest single transaction | 22,600 cr |
Trading |
|
Market network | 218 |
Trading profit | 4,230,592,240 cr |
Commodities traded | 118,489 |
Average profit | 8,182,964 cr |
Highest single transaction | 78,538,880 cr |
Mining |
|
Profits from mining | 51,580,914 cr |
Minerals refined | 361 |
Materials collected | 13,445 |
Exploration |
|
Systems visited | 6,199 |
Profits from exploration | 620,453,050 cr |
Level 2 detailed scans | 30,650 |
Level 3 detailed scans | 30,646 |
Highest payout | 12,708,827 cr |
Total hyperspace distance | 211,174 ly |
Total hyperspace jumps | 8,286 |
Max distance from start | 33,328.32 ly |
Max distance from Sol | 33,288.66 ly |
Max distance from Colonia | 25,561.03 ly |
Approximate time played | 8W 3D 1H 7M |
Passengers |
|
Total bulk passengers delivered | 435 |
Total VIPs delivered | 147 |
Total delivered | 582 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 108 |
Total profit | 5,278,159 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,092 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 246 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 171 |
Grade 5 upgrades generated | 206 |
Crew |
|
Crew credits earned | 20,099,627 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 22M |
Time in gunner role | 15M 51S |
Time in fighter con role | 18M 56S |
Total credits accrued | 438,177 cr |