CMDR M BISCOTTI profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 1,458,473,629 cr |
Credits spent on ships | 249,849,531 cr |
Credits spent on outfitting | 513,657,494 cr |
Credits spent on repairs | 1,652,105 cr |
Credits spent on fuel | 30,711 cr |
Credits spent on munitions | 201,200 cr |
Insurance claims | 14 |
Total claim costs | 19,780,455 cr |
Combat |
|
Bounties claimed | 695 |
Profit from bounties | 5,509,478 cr |
Combat bonds | 94 |
Profit from combat bonds | 5,213,307 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 520,241 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 4,150 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 2,800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 111,417 cr |
Commodities smuggled | 19 |
Average profit | 12,380 cr |
Highest single transaction | 29,864 cr |
Trading |
|
Market network | 98 |
Trading profit | 62,485,792 cr |
Commodities traded | 6,190 |
Average profit | 179,557 cr |
Highest single transaction | 12,328,979 cr |
Mining |
|
Profits from mining | 55,532,974 cr |
Minerals refined | 1,111 |
Materials collected | 15,222 |
Exploration |
|
Systems visited | 7,750 |
Profits from exploration | 517,841,751 cr |
Level 2 detailed scans | 43,301 |
Level 3 detailed scans | 43,642 |
Highest payout | 10,087,375 cr |
Total hyperspace distance | 200,526 ly |
Total hyperspace jumps | 9,513 |
Max distance from start | 25,621.79 ly |
Max distance from Sol | 25,686.64 ly |
Max distance from Colonia | 24,710.56 ly |
Approximate time played | 16W 1D 2H 5M |
Passengers |
|
Total bulk passengers delivered | 24 |
Total VIPs delivered | 10 |
Total delivered | 34 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1,108,302 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 785 |
Grade 1 upgrades generated | 169 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 107 |
Multi-Crew |
|
Total time in multi-crew | 25M 29S |
Time in gunner role | 13S |