CMDR mharrizone profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,963,031,997 cr |
Credits spent on ships | 1,206,380,258 cr |
Credits spent on outfitting | 2,202,426,345 cr |
Credits spent on repairs | 15,259,333 cr |
Credits spent on fuel | 901,102 cr |
Credits spent on munitions | 2,359,418 cr |
Insurance claims | 12 |
Total claim costs | 70,784,289 cr |
Combat |
|
Bounties claimed | 978 |
Profit from bounties | 156,300,210 cr |
Combat bonds | 1,109 |
Profit from combat bonds | 362,693,522 cr |
Assassinations | 54 |
Profit from assassinations | 41,841,065 cr |
Highest single reward | 972,379 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 326,610 cr |
Bounties received/earned | 88 |
Lifetime bounty value | 56,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 902,849 cr |
Commodities smuggled | 696 |
Average profit | 112,856 cr |
Highest single transaction | 474,240 cr |
Trading |
|
Market network | 231 |
Trading profit | 5,261,306,326 cr |
Commodities traded | 189,368 |
Average profit | 4,358,994 cr |
Highest single transaction | 90,017,700 cr |
Mining |
|
Profits from mining | 1,382,437,057 cr |
Minerals refined | 5,706 |
Materials collected | 17,519 |
Exploration |
|
Systems visited | 2,943 |
Profits from exploration | 514,417,472 cr |
Level 2 detailed scans | 24,819 |
Level 3 detailed scans | 24,819 |
Highest payout | 9,662,876 cr |
Total hyperspace distance | 190,503 ly |
Total hyperspace jumps | 5,259 |
Max distance from start | 22,019.31 ly |
Max distance from Sol | 22,037.19 ly |
Max distance from Colonia | 23,812.91 ly |
Approximate time played | 30W 4D 8M |
Passengers |
|
Total bulk passengers delivered | 174 |
Total VIPs delivered | 648 |
Total delivered | 822 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 97 |
Total profit | 2,067,694 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,518 |
Grade 1 upgrades generated | 460 |
Grade 2 upgrades generated | 393 |
Grade 3 upgrades generated | 339 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 106 |
Crew |
|
Crew credits earned | 657,929,173 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 38M 36S |
Time in gunner role | 27M 55S |
Total credits accrued | 7,356,001 cr |