CMDR Master of Pain profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,449,241,942 cr |
Credits spent on ships | 1,978,274,889 cr |
Credits spent on outfitting | 2,416,954,091,825 cr |
Credits spent on repairs | 8,794,810 cr |
Credits spent on fuel | 415,349 cr |
Credits spent on munitions | 106,738 cr |
Insurance claims | 5 |
Total claim costs | 12,496,741 cr |
Combat |
|
Bounties claimed | 18 |
Profit from bounties | 4,529,338 cr |
Combat bonds | 64 |
Profit from combat bonds | 5,120,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 226,900 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 154,113 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 1,700 cr |
Highest bounty issued | 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 70,746 cr |
Commodities smuggled | 22 |
Average profit | 14,149 cr |
Highest single transaction | 28,062 cr |
Trading |
|
Market network | 90 |
Trading profit | 36,563,258,999 cr |
Commodities traded | 224,893 |
Average profit | 76,813,569 cr |
Highest single transaction | 1,165,400,320 cr |
Mining |
|
Profits from mining | 132,225,604 cr |
Minerals refined | 1,180 |
Materials collected | 5,896 |
Exploration |
|
Systems visited | 1,290 |
Profits from exploration | 263,621,987 cr |
Level 2 detailed scans | 12,616 |
Level 3 detailed scans | 12,616 |
Highest payout | 3,219,892 cr |
Total hyperspace distance | 96,638 ly |
Total hyperspace jumps | 3,027 |
Max distance from start | 5,238.15 ly |
Max distance from Sol | 5,436.05 ly |
Max distance from Colonia | 26,946.94 ly |
Approximate time played | 2W 3D 21H 30M |
Passengers |
|
Total bulk passengers delivered | 19,553 |
Total VIPs delivered | 22,593 |
Total delivered | 42,146 |
Total ejected | 77 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 690 |
Grade 1 upgrades generated | 184 |
Grade 2 upgrades generated | 179 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 109 |
Grade 5 upgrades generated | 33 |